Vitalia Gardens, you need Cut.
KRLW890
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Syrupy apples can be bought at Poppi Town on Wednesdays, Fridays, and Sundays. You can also buy them any day in Mirable City during the 4 o'clock festival (runs every day from 4-8 PM; interacting enough with Clementine gives you an option to extend the festival if needed) or anytime from the Thestal Jeweler.
The game does use soft exp capping to reduce the amount of exp that overleveled Pokemon receive, to try and even out your team's levels, though the case you describe sounds like it's just a difference of the exp group; Applin is in the group that takes the most amount of exp to reach level 100.
The goal is for chapter 4 to come out this year, though I can't guarantee that I'll be able to make that goal.
If GF/Nintendo notice me, there's no amount of legal language in the world that'd be able to save this game, haha. But there's thousands of fangames out there and only a very small percentage of them ever get copystruck.
They also generally don't go straight to a lawsuit, it usually starts (and ends) with a "stop doing this or we'll sue you" letter, at which point I'd just cut my losses. And that would suck, but it happens. Worst case scenario, I've still learned a lot about game development and had a blast making this.
I'm fairly confident I can fly under the radar though, at least long enough to finish the last chapter of the game.
Yes. If you want to discover it yourself, the evolution method is something you should be able to stumble into without needing to know it in advance.
Let me know if you want to know exactly what the method is (or you can find it yourself on this spreadsheet if you don't mind having the evo design spoiled).
I have no idea when chapter 4 will be ready, my current estimate is 8-12 months, given how busy I'm expecting to get soon.
I do have plans for a v0.3.3 patch which will add a lot of replayability and a bonus sidequest before chapter 4, hopefully that'll be ready within only a month or two.
In the meantime, there is still a good bit of post-gym 6 content available, including a handful of dive spots, Hallio's Crown, the battle facility in Mirable City, and a lot of optional dialogue you can get by going back to old gym leaders. You can also try joining our Discord to discuss how everything fits together with the other members there. There's been some good discussion already, and it's always good to see new takes.
You can try playing it through JoiPlay on Android. There are a few issues you might run into, but if you're having trouble with it, our Discord's got a Joiplay Support channel with some users that have gotten the game running.
Level it up while holding Prism Scale.
All evolutions that are usually "trade with item" are instead "level with item" in this game. A few other of the more obscure evolution methods were also changed, which are recorded on this spreadsheet.
1) Yes, the Dragon Cheer TM to evolve into Hydrapple is available immediately after gym 5.
2) That's a bug where you can get locked out of the item, I only noticed it a few days ago. It's just a Super Repel, so you're not missing out on anything important, but it is something I'll be addressing in the next patch.
Maybe. There is an NPC ingame who trades you a foreign Ditto for Masuda Method, so that hunting method is possible.
Shiny Charm is technically in the game, but requires 213 Pokemon in the dex (the max at this point in the game), including stuff like Hydeigon. Part 3 will similarly have the Charm available for the max number of available Pokemon, but will be much easier to get since the player should naturally be in the mid-60s by the end of Part 3 and better grinding areas are available.
I've been toying around with a new shiny hunting method that would be unique to Blooming Beast, but that would probably be introduced in Part 4.
Right now I'm aiming for late December, but that might be a bit too optimistic. I post updates and sneak peeks regularly on our Discord server, if you'd be interested in joining: https://discord.gg/2FUqPaSvfs
So they attacked repeatedly on the same turn and then stopped once your Furret fainted? Did you give it a Rocky Helmet? I've had issues with contact-related effects before, If not, please let me know your Furret's full moveset.
Thanks for reporting this issue. I'm glad you're enjoying the game otherwise :)