Your best option would be the Linux version, but even then it's not guaranteed to work. ChromeOS is aggressively and impressively bad for a modern OS
krisken062
Recent community posts
Adding this in a separate comment so it's easier to find.
While I need to do some quick testing to make sure everything is in working order, I have an old Samsung that I may be able to send you for testing the 32-bit build. However it's still a decently large maybe, mostly due to potential shipping costs and not knowing if it'll actually run or not.
For context of how old the Samsung is, you can take the back off and hot swap the battery.
Edit:
One additional note, the testing I've been doing is on a Motorola Edge+ (2022), which, as noted in the screenshots, has a tall screen compared to most phones.
Just did a quick test, and the results are:
- Screen button no longer works
- The main title background looks to correctly adjust itself
- Other elements do not adjust properly
- The guard and her flashlight animation is still stretched to fit the entire screen
- When in landscape the title card and menu buttons are not properly aligned and therefore clip offscreen
- In the same vein, the level select interface is misaligned as well
- Actual gameplay is fine in landscape mode, however it should be noted that on devices with a non-standard aspect ratio (standard is usually 3:4 or 9:16) pink bars will appear on the side of the screen when approaching the edge of a level
- Gameplay in landscape mode is overly zoomed in and does not show enough of the level to effectively complete it blind
- Aside from the UI buttons being overly small in portrait view, the sex scene scales properly for both portrait and landscape view
- I believe this is because the scene shares the same or similar traits to the title screen background, allowing it to scale properly
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I've figured it out, the Android versions are weird when Auto-Rotate isn't enabled.
The Screen button on the Title seems to force the game's graphics to fit into X-percentage of the current screen size, stretching them if the phone screen is in the portrait position (such as when Auto-Rotate is disabled).
The best fix I can recommend would be to rewrite how the Android code works for the aspect ratio; specifically having the game force landscape mode and automatically make the app fullscreen.
Obviously, you don't have to do this and may not want to for your own reasons, but I thought it'd be worth saying as this is an annoying side-effect of how the current code is written.
No matter what decision you make, I wish you the best of luck on continued development of Cryptid Park!
Was looking for a funny booba game
Instead found a cool bullet hell/puyo pop/rpg style game with an art style reminiscent of Super Paper Mario that happens to also have glorious amounts of booba
(I haven't even finished with the beach yet, but had to share how I've already fallen in love with this project)
So far, easy 10/10, characters are great and would buy in a heartbeat. Can't wait to see what this becomes
You know it's a good AVN when you're more focused on the character interaction than the porn (not to discredit the porn either, that's still really good).
I've noticed the occasional spelling mistake or grammatical error, but it's fairly minor and I've been having a blast so far, massive kudos Akaime.
The game looks really promising.
Going off of what I've seen so far, I'm guessing the potions will work off of a tier system like DnD or Pathfinder (minor, lesser, moderate, greater and major). What I hope is that each tier gives increased residual growth in addition to what I assume the tiers would already do, i.e. increasing the amount of growth with each tier.
Unfortunately the dialogue and some images are a bit rough, however this is more to let others know than to drag down the dev. I can tell they're enjoying working on the game and that's honestly one of the three biggest parts of game development in my opinion, the other two being managing scope creep and quality assurance.
All in all, kudos to the dev, this is fun and I hope to see it go places.
TLDR: Game is a bit rough at some points, but it's clear the dev is putting their heart into the game, and it's pretty fun too.
I'm writing this while being a little bit into Day 2 of the demo, which I know isn't that far into the game but I had to let the team know my thoughts. I'm loving the characters and story so far, they feel much more developed than in a lot of other visual novels. The art is gorgeous with beautiful lighting/shading that helps the backgrounds really stand out. Not to mention, the character designs are beautiful without leaning too far one way or the other in terms of blandness or spiciness (if that makes sense).
Based on everything so far, I'm more than likely buying the full game when I have the opportunity and will definitely share my thoughts when I do; thank you again everyone who worked on this, I absolutely adore it so far.




