Merci, je vais faire une version corrigée!
KrisDoC
Creator of
Recent community posts
Thank you! The credits go to Gaël Sacré (https://willox.itch.io/) for the visual aspect.
I have written a presentation in English on the Gauntlet Discord. I copy-pasted it below:
Dans l'ombre d'Excalibur (In the shadow of Excalibur) is a cfb game i'm creating where we play women looking for the Grail to save the post-Arthur Britain from an eternal night.
This threat is posed by the Fey King who made a deal with Mordred to rule over the night. After the battle of Camlann, Mordred is now dead, Arthur gone to Avalon and the Fey King has begun a ritual to replace the light of the day by the shadows of the night. But queen Guinevere has called for help and the PCs have answered.
Gameplay wise, we explore places of mysteries to collect Clues to answer a question linked to the place. Some Clues are Grail Clues used to theorize the place and true nature of the Grail at the end of the campaign. The last session takes place where the Grail is (wherever the PCs decided it is thanks to a specific move in the prior session) and PCs are confronted with the Fey who try to corrupt the Grail.
At the moment, the game is comprised of two modes: Campaign Mode and Oneshot Mode (where there is only one mystery before finding the Grail).
PCs are defined by a playbook which has two notable features: the Heart and the Seasons.
Seasons are keywords linked to seasons and are used as stats. The Heart is comprised of items which are the core of the playbook: the Wife has her Opinions, the Mother has her Memories, the Knightress her *faits d'armes* etc. The exact items are defined by the players during each session and linked to the keywords of the seasons. They are used at the end to prevent the corruption of the Grail.
There are 7 playbooks to choose from: the Squire, the Knightress, the Wife, the Mother, the Enchantress, the Heiress, and the Lady.
I have been playtesting for the last months, the game is evolving quite nicely.```
Merci pour ce commentaire qui nous a permis de nous apercevoir que cette info était manquante. C’est désormais réparé avec une mise à jour du guide. Il suffit, juste après avoir choisi les livrets, de répartir des bonus comme suit: +2, +1, +1 et 0. La répartition est faite par les PJ pour leur personnage.
A great system! I really like it. I’m currently designing a game derived from the Solo+ version where you play a journalist/superhero. One of the mysteries (called Scoop) I’m working on will be a three parts one with clues identical from one part to the other, to help having links and deeper connections between the different parts of the Scoop.
Merci pour ton retour!
Concernant Calypso: son utilisation est complètement optionnelle, je pense ne pas l’avoir suffisamment développée, du coup son intérêt est un peu limité.
Concernant les outils: noté! Je pense que j’aurais dû fixer la boîte à outils pour éviter d’avoir le souci que tu as eu (et, d’un point de vue narratif, éviter qu’elle flotte dans l’habitacle en apesanteur).
Bonne idée pour le fichier solution, je m’en occupe rapidement.
Un jaune est une personne embauchée à la place d’un gréviste (article Wikipedia
Hello! I bought this a few days ago and really like creating with it.
A little feedback:
-
I’d like to change the language to English and not my computer French default. How can I do that?
-
I’m using a small screen and neither the windowed mode nor full screen allow me to see the full interface (there is no scrolling bar in the advanced settings pop up)
-
A little bug: In the instruments list, instrument played when clicking play is not the chosen instrument but the one below the chosen instrument(once exported it’s the right one).
-
About the French version: when learning music, the notation isn’t alphabetized but use the Fixed Do notation (here is a link showing the equivalent designation: Wikipedia. I think it can confuse people to have to learn a full new desigation system. Maybe it would be possible to add a toggle to switch between the two designations?
I just released my third album called Perce-Oreille: you can listen to it here: https://open.audio/library/albums/16605/ Download is here: https://krisdoc.itch.io/perce-oreille
All tracks are under licence CC-BY-NC. .1bd files are included
I really like the software. So I created a little podcast to gather my tracks. It’s available here: https://podcloud.fr/podcast/le-doigt-dans-l-engrenage and on itchio too (https://krisdoc.itch.io/le-doigt-dans-lengrenage).
































