Sadly they nearly never update their games. They games always have great concepts but they always go nowhere with the concept.
Krepper
Recent community posts
Hey, Thank you for your fast response. Hopefully my rambling wasn’t to harsh.
The game has some interesting basics layed down. Okay I see what you have planned with the basement. I found both endings now and I have to say I like them.
It was simply a bit confusing that I could get in the basement without a prompt. Slightly more player focused would be to tell them that the way into the basement is a point of no return. The ending triggered for me when I simply wanted to add some firewood and it was kinda confusing.
Maybe this cleared up my points. Keep making these games. They always feel interesting. I hope to play something that is more finished than the games you posted so far.
I appriciate all your work.
It is an interesting game but really frustrating to play. Most of the times it is not clear which of the stuff is interactable or what is setdressing. It gets frustrating that the camera turns sometime when I dont want it to. On the third day there is the barmaid in the lobby but you cant interact with her because the room moves when you want to click her with the mouse. It feels really strange to interact with stuff because moving the room shifts the sprites but not the interactable zone of the object. Chair in the basement blocks the elevator door in the basement for example (hope the elevator is the exit and you are not simply stuck down there) I got stuck in the basement without a way to return when I only wanted to add some firewood. A good fix would be to add an option for entering the basement yes or no.