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KrazyKanuck

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A member registered 43 days ago · View creator page →

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are you using the correct equipment during the correct seasons for them?  I tested and they register on my end.


Great. Glad you got it figured out.

Gabius - redownload - I have removed these dependencies.

I have not mapped for autodrive.  But there are ai splines to help with worker routing along the routes.  on the rural roads they may map just over a mile - around the town location with the traffic you'll have to set shorter destinations

yes the current file has the dependencies removed.

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I will re upload and take these dependecies out. I will have these available through the discord if people want to use them. I corrected some errors in the original mods. just toss me a line there.

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I don't but this screenshot will do some justice 


CCM -- I liked your bullet tanks for the NH3 - would I have perms to integrate this into a map I'm devving? non profit.

yes it will. 

back up - I was uploading map update, good timing.

New release - go check it out.

thanks!

EDIT:  the train is setup.  It will have off map sale points, an in map sale point for bales & crop fruits, and I am working on a large silo facility that can offload to the train.

all gates are being corrected for animation on the next release.  No - the creek in general cannot be bought in the map.

everything checks on my end - stones will generate if you deep till or plow.

In progress.  It'll be decorative only and animated.

Added to dev log. Will check.

Great! The more details I can get the better I can try and recreate on my end to troubleshoot. Gps/Ai as in just 'h' to hire a worker or is it a GPS mod?  Which field are you having the issues on too.

Its how the game engine works with the field definition to "cut" out the wetlands. Some fields it'll work fine, others it just bogs out trying to run the algorithm bc theres too many boundaries and the ones where the field is cut in two by a stream or wetland it'll crash.  I would recommend EV and autodrive mods in lieu of.

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Glad youre enjoying! I will be tweaking crop calendar down the road. I'll check on the Lime.. that should of been vanilla. Was it through the store or placeable? When you say gps/ai - you're talking setting a destination, load/deliver? or are you talking Courseplay?

I'll add that to the devlist.

Thank you.

I checked - soil map and PF is working.  Make sure when you're viewing your map you're in the PF menu item.

I will check into that. Ill keep you posted.

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Absolutely.  Some fields are gps friendly. Some are not.  Let me know how it goes.

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If by gps you mean courseplay,  yes its not courseplay friendly.  Thanks for the comment.