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kraftkan

23
Posts
A member registered 75 days ago · View creator page →

Creator of

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Neat game! Loved the art style. I think I was a little confused if I was defending the middle of the elevator of the crank handle itself but still very fun and creative idea. 

Solid animations, intriguing story line, typing while spinning, it's the whole package. I wish there was more flashy feedback when hitting/missing keys to match the vibe of the music and dancing. Would play more if there were more levels. Super enjoyable experience!  

Thanks for playing! I tried to get an indicator working but just ran out of time. If I keep iterating on this project it'll definitely be on the to do list. Thanks for the feedback! 

I'm glad you enjoyed it! I love the idea of the different interactions of elements! Palladium is definitely an interesting one. The enemies were supposed to be sulfur atoms where if you hit them you would make hydrogen sulfide which is toxic and makes a rotten egg smell. I ran out of time before I make some assets for that but if I expand on this game I'll definitely have to give palladium a try. The control scheme and feel could definitely use some work and I like the idea of giving each control of different feel. Lots to think about, thanks for the feedback! 

Very simplistic gameplay with a lot of depth to master! I really liked each of the weapons and how some of them changed the stakes of missing other than just losing a combo. Would love to see more weapons, and maybe a small indicator of the spin pattern of the weapon when the player mouses over it you can remember what kind of pattern it is since once I got to later enemies I couldn't remember what each weapon did sometimes.  Loved the music and the sound effects really adding to feel. The lore bits were also a good read. All in all a great submission! Would love to see this expanded further! 

Glad you enjoyed it! Thanks for playing! 

Thanks for playing! Art is definitely not my strong suit but something I want to work on in the future. Thanks for the feedback! 

Love a good fantasy number go up kind of game! The sound effects mixed of the dice and the smacking mixed with the art and the various upgrades made this a super enjoyable experience. Really wished the lag hadn't been there at the end but it was nice seeing that big pile of gold build up after getting all the upgrades. Hope to see more updates to this after the jam! 

Maybe I'm just a sucker for games with 'little guys' as their main character but I loved the vibe of this game! The music was super good, it the movement felt very nice and the whole idea was very unique. The only critique I might have is to have an indicator/more telegraphing on the timing of the lasers, on some of those laser levels it was very hard to tell timing wise when the laser might hit again. All in all one of my favorite games from this jam! 

I think there's some solid mechanics that could expanded on and prove to be a very fun little game. I'd be very curious to see how the rest of the grand plans you had turn out if you keep iterating on this game! 

I think the silly story adds to the charm of this game. The level design could use a bit of work to be a little more engaging/challenging but it's definitely a solid game and a good start to expand on further. 

Absolutely loved this game! Super simplistic while being decently challenging and very engaging. 

Very neat idea! I liked the art and the music a lot. The controls didn't mesh with me too well but that might just be a skill issue on my part. Very impressive job especially for starting half way through the jam. 

Super cool idea to get done in such a short amount of time! Really enjoyed it although I couldn't get most of the spells to work. I think a tutorial for the spells or at least just some different colored dots for the starting and end points of the spells in the spell book would help clarify how to draw them. Loved the music too!  

I'm glad you enjoyed the game! Yea the control scheme could use some rethinking to make it more clear which button is for which atom. I like the position based idea, I'll definitely have to try that. Thanks for the feedback! 

The art and style of this game is very neat! Very interesting concept and fun gameplay loop. I think it could benefit from some music to match the vibe of Mr. Serious and some more levels to ramp up in difficulty but all in all a very pleasant game to play. 

Really enjoyed this game! Has a fun concept with good polish. Would definitely play more if there were more minigames/levels. All in all very fun! 

Glad you enjoyed it! More clear visual feedback on controls and interactions is definitely something I can work on, thanks for the feedback!

Glad you enjoyed! Thanks for playing! 

Thank you very much! Glad you enjoyed it! 

Loved the feel and the polish that went into this! Super fun idea! 

I loved the concept and the puzzles in this game! They really left me wanting to play more levels. I wish there was a faster way to choose which platform I wanted to rotate and which direction since most of the time I just held spacebar but other than that this game was a treat. The music was wonderful as well! 

The idea is pretty cool but I think the animations need a little more polish to help add to the flow of the game. I think this game has a good baseline for being fast paced without being overwhelming. This just needs some more visual feedback to help the player juggle all of the controls without being too punishing for timing things wrong.  

Also ran into a bug where some enemies would get stuck in the generator after attacking me and they could no longer be shot.