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Alex

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A member registered Sep 10, 2023 · View creator page →

Creator of

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A second arrow would really help. Noted.

We even planned for most assets to be breakable, but we just ran out of time.

Thank you for your evaluation and comment! Much appreciated!

Very creative game!

I want to point out that linguistically speaking English treats double negatives (e.g. ain’t no, not any, don’t cut no red wire) as emphasis, not as logic!

I got this for your main page ;)

https://img.itch.zone/aW1nLzI1MDg5OTg2LnBuZw==/original/%2Fi3ln8.png

The art looks very clean and I really believe this game is fun later on. So far I did not reach there tho. I want to be stronger and show those beans!

I wish the beans would pop faster in order to give me this typical bubble-wrap feel. I also wish the beans would not spawn in my face so often.

Please keep at it! I love Brotato-esk games!

What an amazing back story! Who does not – secretly – want to be a professional Ransom Noter!?

I had some issues with missing some cuts and with placing some letters where they should go, but otherwise great sounds, music and a very notable core mechanic!

It even touches on the main theme, with a very ironic twist! Great sense of humor!

I would even buy this game in a more refined state! Please keep going!

Thanks for the feedback and thank you for the suggestion too! If we pick up development again we sure will take that into account!

Nice sense of humor!

Beautiful art, beautiful story telling and a bit of humor and also a very clean implementation! At some points in time tho I was hitting invisible walls.

I wish there was more direction to where to go next and the space was a bit more limiting the amount of exploration needed to find out what to do with the pet cube for example.

Surely the main theme is also part of the core game, well done!

Creative way to work the main theme into the lore. It would have been nice to see some intro inside the game which tells about it.

I couldn’t figure out why the seeds did never decrease, I guess the game didn’t get finished yet.

There is a lot of controls to remember beforehand and it would be nice to see some step-wise intro into the mechanics of the game.

I loved that robot guys facial expressions! Very cute and it seemed to like what I was doing or give me the evil face >:D Very original and a bit nostalgic.

After reading the clumsy and a bit lengthy textural intro to the game a few times I could figure out how to play the game actually.

Very nice use of the main theme! On top a very original game!

Amazing little main character! And very good choice of cozy music!

In case one immediately jumps into the first diamond there is a steeper learning curve in the second level ;)

I wish there was more content, but somehow I could not make it past the second level. The diamond did not load the second level. I would have liked to see more!

I can see how this game can be really fun! Sadly I could not get any sound in the web version of the game, maybe because I was not using the hammer correctly. I wish there was more instructions on how to play this game and also less time pressure to figure it out! Otherwise a very original game mechanic and very creative!

Amazing game! Clean art, clean implementation, great story telling! Great sense of humor. I don’t see the main theme of the jam represented much tho. But nevertheless so far I see this game heavily underrated! I want more content.

I wish I could track achievements in-game! Also, nice blood art!

Really nice art work in the intro! Nice mug plant – that’s a very cool use of the theme. The R key worked fine for me! I was proud to figure out the first level after a while, I wish the game was softer on teaching me its mechanics, but the mechanics were actually very well made as soon as I figured out how to make things happen! A nice piece of work!

I felt for the Start button trap.

I really wanted to play much more of the game, but the shading effect was a bit hard after a while. Otherwise the implementation of shaders was really solid! Maybe the effect of the in-game shader could have increased with the higher states of criticallity!

Otherwise a solid idle clicker game!

Really creative implementations for the theme! I wish I could have made it past the second state, but I always missed one of the mice, because I was always too slow. Really nice concept for the game tho!

Very clean implementation of a top-down shooter! Would have hoped to see more levels! The tanks shoot at an insane distance, but are fun to doge.

Also nice to see the game has open source!

Really nice idea of a 2D farming game! The robot was a bit slow for my taste, which made me feel frustrated after a while. I didn’t reach the cave, but I liked the creativity a lot!

Amazingly chill and calm game! On top of that very, very creative!

I like the title and the art in the screenshots.

Somehow I cannot get the web version to start at the moment.

I cannot get the web version of the game loaded in the browser, but the sample screenshots look very promising!

A simple game and a clean implementation!

A very original game!

An amazing game, tho I don’t see how it fits the jam’s theme. But I surely love the clean style and the way how every tool doesn’t quite do what you expect it to do! Overall a very, very creative game!

Great core mechanic and really clean and reliable implementation! It could be a great passive couch co-op if there was more game progression! The concept really has potential!

I love the art and the music! Even tho the game is hard to me. But this art and music in a more relaxed game would be an absolute hit!

Even without defending my base successfully I really like to look at the game. It’s funny to look at those little aliens! And the music fits that impression!

And as a side note, the credit table here on itch is also really nice to see!

Great concept! I also love the art style! I am not very skilled at dodging the bullets tho

A lovely game, but I couldn’t make it past level 8 ;_;

Thanks for the feedback! It’s much appreciated!

thanks for the info!

Nice lighting and glitch effect. How do I take a bite?

I cannot figure out how to enter the first set of doors.

I was playing this game for longer than I should have :D

WOMBO! community · Created a new topic this has potential

beautiful art, soundtrack, ui!

hope to play it with controller one day!

best of luck!

TWIMC, found the song after a short search: https://archive.org/details/anttisinstrumentals1019/anttisinstrumentals%2Bwaltzinamajor.mp3

Beautiful little game. The music fits well too <3