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KRA Studios

29
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A member registered Aug 17, 2022 · View creator page →

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Vi o seu vídeo de review e realmente aprecio todo o esforço que você colocou nisso! Gostei muito do vídeo! E também, desculpe por os enigmas serem baseados no alfabeto em inglês. Muito obrigado por tentar e pelo vídeo!

Ahh, desculpe por isso. Vou tentar adicionar arquivos de tradução para que o jogo seja mais agradável. Obrigado por jogar!

Just wanted to  get more visibility but fair! Thank you for giving it a try

Yeah I just wanted more feedback! Thank you I really appreciate it!

(1 edit)

Very cool game similar to ghost runner.
Very cool parkour gameplay but there are bugs with walljumping.

Try cleaning out the graphics it will look better.

level 1 bug where if you cross the lava complex by wall running you can't make it back.

Fun game keep it up but I would suggest making it more accessible by making it webGL based.

Also in which parts did you use AI?


Good job PICT-ians!

Very cool but has less interactivity I feel like I was just clicking next next. There should be some more puzzles in between I saw one with the Daniel one but there needs to be more.

Also for the AI generated art I would say try to make them more detailed more cleaner right now they seem very AI generated ish, for the background music use some ongoing background music. I liked how you had sound effects.

Overall good game but it needs some improvement.

Also good job on the story it seems pretty detailed.

Good game and has a long way to go but I'm not sure where you used AI? Most of it is pixelart which AI is bad at creating so did you use AI for creating the code?

Cool game but needs a little bit more detailed textures so it looks more realistic

It feels incomplete

It's weird but it works!
When you say you asked ChatGPT to do everything with little intervention what do you mean? Like I know ChatGPT can generate you code but you have to go in and create bunch of objects and do all the manual task such as setting up the scenes and the lightings and creating game objects. Did ChatGPT or any other tool help you with this?

Very curious to understand your process.

It's amazing I love how you've used gravity and physics to make it fun!

Very cool! Keep on going

Thanks a bunch for playing it! Your love just makes me keep on going and make more amazing fun puzzles!

Thanks that helps!

Thank you a lot of the polish is from unity assets! Thank you for playing!

That's the secret you have to goto the burning point in the level to move to the next one, find it!

Thank you!

Thank you for the amazing feedback!

Very cool storyline, I built a similar one but made too many choices yours feels more polished.

You can check mine it's called Crimson Shadows

Thank you for the feedback. It's made using HFPS Unity asset. The UI is from there as well. The dialogue system for Unity asset was also used.

Credits would be due to original authors of the assets.

I was just about to ask you how much time you spent on it and 2 years is crazy! It's an amazing game very smooth. Amazing gameplay and the dialogue system too. Did you use any libraries to help you speed up development?

Thanks for the feedback and trying the game out.
Yeah good point I should update it to have more swiping or just holding the mouse button down.

Also yes to it being made using AI, a huge chunk of the code was made using AI that's also the reason why it feels very simplistic.

Very cool game! Took me a bit to get the hang of it but very clean! Good parallax effect too! The sound needs to be in a loop though

Thanks a bunch! Appreciate the feedback!

Very interesting gameplay but how did you connect ChatGPT to development?

Did ChatGPT guide you and you did the manual work or was there some sort of automation that allowed ChatGPT to automatically setup the scene and everything?

Very curious to understand the overall dev process.

How do I survive? I died of corruption by just standing around twice!!

Cool graphics though!

Very chaotic indeed! Only small thing missing is some background music!

Amazing game!

Thanks for the amazing feedback!

I was going for multiple routes where you wouldn't be penalized as much but that's future development. In this version there was not much flexibility to track the choices the player made and update the story as the choices.

let's see how I tackle that problem without making the story branch out too much.

Very grateful for your feedback!

Even as a novel with choices it can be packed as a web project so it runs inside the browser?

Why not package the game in a web project? so it can be run inside the browser?