This jam needs a metric for cuteness. Just for this game. Actually that is why I finished playing, because I couldn't bear(yes) not giving the bear his herbs. Beautiful. If you ever make Potkali se u Kolina game-ified, let me know. I would play that any time.
KosmikZans
Creator of
Recent community posts
Fucking golden game. Only thing I wish is that the cards were procedurally generated. You've inspired me so much that I am going to make my own spin off on this just with a bit less gambling and procedural generation (for my own purposes, i need this). Bardcore slaps, your humour does as well. The art style is unique. If you ever do create a deck of like 500 cards and pick them out randomly for randomly chosen (but adequate and fitting) adventures (could be recombined randomly based on certain probabilities), I will play this game for hours. Golden.
A pretty and cute game. Innovative with its mechanics, cozy sounds. The fact that each time you need to unjumble the mess of characters but you can use the context to your advantage(and also plan for the next animals) is cool. Would appreciate if the timer to the end of the shift was more on the nose. In the beginning I didn't notice it at it at all and the shifts seemed to end very abruptly. The summary at the end of each shift makes a difference. Also makes one laugh when he doesn't have money(or perhaps they are laughs of despair). This game has shown me the future of my employment it seems.

