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Korimi

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A member registered Feb 12, 2023 · View creator page →

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(2 edits)

Game looks great ! I got stuck the longest on the part before the huge crab. 

I did it but i was quite hard, maybe consider adding a easy setting that show the jump trajectory like in angry bird, there is plenty of tutorial to do that out on YouTube along with a separate timer and leader-board. Also when you spam click to make small jumps to re-adjust, it looks quite weird, maybe it would be better to have the player make a step instead. The speedrun timer should probably start when you start your first jump instead of when the game loads. It would be cool to also have the timer for speed-running stop when the player is on the floor not jumping so that way the speed-runner don't have to worry about losing time waiting for crabs.

Hello Torcado Team,

My name is Korimi, and I just wanted to say thank you for creating Windowkill. I’ve been playing it a lot, and the concept of the window itself closing in on you is so inventive — it really makes each session exciting and unpredictable. The gameplay, the basic but epic art, even the little details (like all the easter eggs locked behind quests), all combine to make something really fresh.

I’m writing because I’m super excited for what’s next. I would love to see more updates — maybe new characters, more game mods, secrets, balancing tweaks, but more importantly bosses, the game can feel repetitive after you tried every caracters, anything you have in the works. Your previous patches have shown you care a lot about the community, and that makes it even more fun. Be sure that we players appreciate your hard work!

Thank you again from the bottom of my heart. I’m rooting for you and can’t wait to see where Windowkill goes next.

Best wishes,
Korimi

hi, i I bought the pack and i wonder if these assets can be used in commercial projects, and edited with credit.