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KoolKarL

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A member registered Feb 02, 2021 · View creator page →

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Exactly what I'm searching for.
Thank you

I wanted to have a feeling of how much effort I would need to convert regular rigged 3D characters with  animation controller into a billboard with animated sprites, while keeping big part of the existing animation controller. I've seen briefly a screen in the teaser.

My idea is to create an oldschool render like "virtual hydlide" (on saturn) without scrapping too much of my TPS controller.

Documentation on other assets on the market are sometimes accessible without buying it, it helps me to make some choice. So that's why I asked if it's available online.

Thank you !

Hi, it looks interresting!

is there any documentation accessible online to have an overview about the possibilities ?

I wanted to get an idea of what would be the workflow to convert an enemy controller (with multiple animation) into sprites billboard like this.

très bon jeu, je me suis bien amusé. Vraiment bien fait pour quelque chose créé en 24h

Merci :D !

Merci, j'ai ajouté une zone de reset un peu partout dans la dernière release et corrigé quelques bugs graphiques.

Merci pour ton test, j'avoue que Nelson est assez compliqué. J'ai bien ri en voyant Nelson voler.

About the rules for the asset: paid assets could be used ? Or it has to be cc0 or cc4 assets ?

Thank you