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KonKol

8
Posts
1
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3
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4
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A member registered Feb 16, 2026 · View creator page →

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That's deep. And that's true, I wanna grow. I'm gonna evolve into a newbie. Years will be spent, but no cost too great.

Привет

Thank you very much for advice 🍀

I'll try to participate. And even if I'm gonna fail, it will still be a great expirience.🧠

May the gamedev be. Oh, and have a nice day too.🎉

~KonKol

You right. I quess I'm ballin, may this gamejam take my first time.

About my knowledge, I have few small projects in my library. I'm also a qualified programmer, if that important. I still have a lot to learn.

Thanks for good words Maxxxxxxx, you've made my day.

I'm a new game dev that very doubting own strength. Is worth time to spend, if I'm just a single working noobie?

P.S. Never joined gamejam in my life, but Juniper sounded very convincing in that suit

Music is goated

It's fine 👍

Considering that this feature requires all selection system changed, this might not be the thing you should worry about much.

I will like your program as it is now anyways.

Hi.
I'm currently using your tool, thanks for it.
There one thing I wanted to ask about selecting. When I select a part of my sprite with a mirror mode, selection happens from both sides (where I selected and on opposite side), but when I try to move my selection both parts move at the same direction. Is it possible for my selection movement to be impacted by current mirror modes?


Here I wanted to move selected items away from center.