Very good, I liked the joystick support and the fact that you can also use the keyboard and shoot with the mouse. Shooting with the mouse feels like a real shooter. And most importantly, being able to play directly in the browser without downloading anything is spectacular.
Ariel Gimenez
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A member registered Oct 30, 2017 · View creator page →
Creator of
An underwater technical test Unreal Engine 4.27.2 project running on HTML
Play in browser
lumberjack with Unreal and Blender3D
Simulation
Play in browser
An official Unreal Engine project running on HTML
Play in browser
An 3D official Unreal Engine project running on HTML
Simulation
Play in browser
Roguelike3D with Unreal and Blender3D
Survival
Play in browser
You must catch the assets that fall from the sky in the form of companies
Survival
Play in browser
Una prueba donde ejecuto lógicas varias con unreal engine y exporto a multiples plataformas
Play in browser
A 3D project developed with blender3D, unreal engine, cross-platform C++
Platformer
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A project in unreal engine where cubes are instantiated every so often exported to HTML-Android-Desktop
Play in browser
An example of a platform game developed in Unreal Engine with C++ fuciona en dispositivos Android y Desktop
Platformer
Funcionamiento de un proyecto simple exportado desde Unreal Engine a html Corriendo con WEBGL1
Play in browser
recreation of the brick car game with unreal engine and blender3D
Racing
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BattleShip Multiplayer developed with Blender3D. Unity and Photon
Play in browser
Un juego de tipo TOP WHAP desarrollado con Godot Engine y Gdscript. Funciona en dispositivos con touch y Android
Play in browser
A flappy Bird developed with Blender3D and Unity in 2020
Action
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mecanicas del flappyBird desarrolladas con el motor babylon.js y Blender3D
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Prueba de rendimiento instanciado múltiples cubos en el framework o GameEngine babylon.js
Play in browser
Rogue-like game developed in Godot Engine c#
Survival
Play in browser
Un proyecto de arquitectura visualización con Godot engine y Blender3D
Simulation
Play in browser
Juego tipo flappy bird,recreando las mecanicas del tutorial de Hugo Ruscitti de pilas engine 2 en Godot engine
Platformer
Play in browser
Recreating mechanics of a Temple RUN 3D type game with Godot Engine and Blender3D
Play in browser
Un juego de laberinto 3D desarrollado con Blender3D y Godot Engine
Puzzle
Play in browser
Copy of Google's dinosaur game developed with Blender3D and Godot
Survival
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un proyecto de Godot Engine para probar las pantallas táctiles
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proyecto entre blender3D y Godot instancia de objetos
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una juego 3D basico entre blender y Godot
Play in browser
Ejemplo mecanica flappybird en 3D desarrollado con ArmoryEngine
Action
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Un shooter de naves desarrollado con unity3D y blender3D
Play in browser
Un laberinto 3D desarrollado con blender3D importado y Unity
Puzzle
Play in browser
recreación de flappybird en 3D con godot engine y glsl2
Platformer
Play in browser
Recent community posts
Made in Argentina 3D 🎲 #UnrealEngine comments · Replied to Borza in Made in Argentina 3D 🎲 #UnrealEngine comments
Roguelike3D 🎃👻 #UnrealEngineHalloween comments · Replied to ESB Linux Custom Software Solutions in Roguelike3D 🎃👻 #UnrealEngineHalloween comments
Roguelike3D 🎃👻 #UnrealEngineHalloween comments · Replied to lukifah in Roguelike3D 🎃👻 #UnrealEngineHalloween comments
Roguelike3D 🎃👻 #UnrealEngineHalloween comments · Replied to StinckyGoblin in Roguelike3D 🎃👻 #UnrealEngineHalloween comments
Turbo OutRun Reimagined v0.5.0 test community · Replied to Sk1ds in What can I add or change to improve the game?
Turbo OutRun Reimagined v0.5.0 test community · Posted in What can I add or change to improve the game?
Black Charro's Redemption: Mexican Horror Story Ch 1. comments · Posted in Black Charro's Redemption: Mexican Horror Story Ch 1. comments
En MAC tenes que estar registrado como desarrollador para que no bloqueen la APP, aunque como mostre en el video se puede desbloquear.. porque la app tiene que estar registrada.... Para eso tenes que comprar una licencia de APPLE DEVELOPER que vale US$100 y dura un año... Encima comprar la licencia tampoco es tan fàcil, necesitas un Iphone original y tenes que verificar tu identidad y un mètodo de pago..... Eso solo lo podes hacer con productos apple originales.... Son muy estrictos los de apple... Màs alla del bloqueo, me soprendio que funciona la exportacion desde windows, se ve que gdscript como ya está todo compilado con el motor permite exportar a macOS.... La pròxima no te olvides de programar el joystick.. saludos.
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