Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Konayachi

222
Posts
1
Topics
669
Followers
76
Following
A member registered Aug 14, 2020 · View creator page →

Creator of

Recent community posts

I have the same feelings about the year 🥲 and woow you wrote a lot in November, that's really powerful!! After quite some time of not actively being in development, now I'm motivated to go back to writing, drawing and coding again 😂💪 thank you for inspiring me! Haha I also have no idea how to market, probably talking about them is the way to market after all!

I hope you can have a good end-of-year holiday/break time as well! It's time to prepare to spring back next year, so let's enjoy it! Looking forward to seeing what you will share next year too Cap!! 🥰

Thank you for playing!! Haha glad you all enjoyed it 🙏

Aww, thank you for your kind words! Glad to hear you enjoyed it.

Aaw thank you!

We all wish... ;-; Thank you for playing!

Aww thank you for playing!

Hahah nice one. Thank you for playing!

Thank you for playing!

Haha I enjoyed the video! Thank you for playing!!

Aww. I don't know how to continue this VN, though. I think it's good as is. But I'm working on new things behind the scenes... One day I hope to finish them and put them here! :D

Haha... Try to convince him to get some kewpie mayo next time...

Thank you so much!! Meow~


"Please don't..."

Thank you for playing! :)

Thank you very much! <3

Aww, thank you! I hope you get a bowl of warm tuna rice too. <3

Aw, thank you very much for playing!

Wow I really didn't know why it came to New and Popular again after a few years... Thank you very much for playing my works! ^^

Aw, that sounds very peaceful! Thank you. :D

Fei: *hissing at you*

"Are you joking? Mayo is an abomination to the clean, simple flavour of tuna rice".

He wouldn't accept the argument. :p

That may work haha... Thank you for playing!

Apologies for the late reply! Wow, thank you very much for playing! Writing around the word-limit was definitely a challenge, but it was a really interesting experience.

As for suggestions, you can check Pippa and Your Phantasmal Problem! It was made last year for Spooktober so it has autumn/Halloween vibe. The stats system I did here helped me develop Pippa VN. Feel free to check it if it interests you! :D

Thank you for your kind comment again! <3

Thank you for playing! ^^

Thank you so much for writing this, it helped me understand what's going on (I seemed to understand a bit late). I was bamboozled looking at all the ruckus on my timeline, I'm so confused 😩 also, I'm wholly with you and agree in what you wrote. And I'll stand and help in everything I can. Take care!!

Oh myy thank you so much for writing this Cap!! 🥹 Looking back, you're right -- I always incorporated small animals on each of my VNs haha, they cheer me up <3 I had a lot of fun working on the art, glad to hear that you liked it!

Also, thank you for giving Pippa the cherry pie, she must be really happy haha. 

Once again thank you for playing!!

Ooh thank you for playing!! Yes the VN is designed to be really short because of the jam limitations it participated in. Ah also I have no animation experiences, so I agree it has a lot to work on haha 💪 

Wow thank you very much!! :D Yeah this VN is designed to be really short. And yay for getting all the ends!!

Haha I wonder about that too!! Thank you for playing!! :D

Aaaa thank you for playing!!! ;w;

Aaa thank you so much!!! <333 Hahah I was also getting all embarrassed working on Cali's dialogues and scenes too ;w; he's cinnamonroll. So glad to hear you loved it!! <3

And wow; you're the first to mention the quieter soundtrack detail that was coded!! That's a really admirable perception. Thank you very much for sharing that with me!! <3

Hehe thank you!! Meow :3

Wow obrigada!! :D O O2A2 jam este VN participou tem 1,000 palavra-limite, então eu não consegui escrever mais historias neste VN. :') Mas, acredito se um dia tenho mais historias com ele!

Aaw, thank you so much!! He's going to be super flustered to hear the proposal hahaha >,<

Thank you for playing!

Aah because of the 1,000 word limit that the O2A2 jam that this Visual Novel participated in has, the story was purposely written to be very short on purpose ^^;;

OMG Good luck with the porting Cap! 🙏🙏 I'm rooting for you! Oh and the extra QOL features you mentioned intrigue me haha, especially implementing dark/light mode... it should be possible! Probably global variable set for each theme... 🤔 have to brainstorm!

Aaa congratulations for your achievement Cap!!! The compilation of the released games are looking so colourful haha I love them sm <3 I'll root for you for your 2025 goals!! You can do it!! And all the best for your monetization plans, you deserve it you've worked on so much quality games for so long!!

:O please keep me updated!! :D Good luck!!

Sorry for the late reply!! I was away for a few days >o<

"take me to the source code of this" kind of addon

Do you mean something that connects between the VN window and the code editor window? o.O
That sounds interesting actually. Like, sometimes when I'm working on a function in my VNs, I would think of the pseudo-flowchart kind of how would things be, code it down (someone helped me coded the actual thing tbh), and test it back and forth between the VN and the code editor window. A tool or addon that can speed this up would be quite interesting to have!

(1 edit)

I see. But the default ren'py's Displayable Inspector also lists the displayables from the back to front as well, right?
I think it makes the most sense to do the same as the default Displayable Inspector to not confuse users that way...

One interesting thing: sometimes I use guiManipulate just to get information about where in my file is this button coded XD especially in older projects where I don't remember things. I know it's not designed for such purpose, but I like the way it can tell me, for example, like this certain button is coded in this file, on this line.  A simple 'tell me where is this' which is still on-screen. Well... I know Displayable Inspector does this, but I have a hard time getting used to how it's displayed in a whole new screen and covers everything I'm working on. So, guiManipulate kiiiinds of does what Displayable Inspector does as well nicely haha.