glad you're enjoying it!! being compared to minecraft is a crazy compliment, thank you so much o,0
konatizer
Creator of
Recent community posts
thanks so much! i learned a lot about 3D game implementation in Godot while working on this. all the code for camera movement and object placement was completely done from scratch during the span of this game jam, making objects rotate in-place while still able to stick to walls was definitely a challenge but so totally worth it. glad to see it's working so smoothly for everyone!
great work! i think there's a lot of potential here. being able to move diagonally would help make the movement feel smoother, i really liked the way each type of bead would behave, they were fun to play around with. maybe the beads you collect can be sorted into stacks that you can switch between, rather than switching between individual beads on the side. it was also hard to quickly see which bead was equipped, there could be a sprite above the character's head or something to indicate which type of bead is currently equipped.

