thanks for the feedback!
kofidere
Creator of
Recent community posts
We see you guys saying a tutorial would be nice - while we will implement a tutorial level in the game post-jam, here's a quick run-down of controls which will hopefully help you navigate our game better.
Thanks to my team member Omniarchivist for writing this down!
Check Orders
Customer drink orders show up on the white notepad on the bar counter.
Start the Day
Press E on the large black button on the bar counter to begin.
Serve Drinks
Pick up the finished drink and walk it to the customer.
If it’s correct, they’ll take it automatically.
Pour Drinks
Hold a glass, then drop it onto the ingredient you want to fill it with.
Single-ingredient drinks only need one pour.
Movement = W A S D
Pickup/Drop/Interact = E
Move Object Forward/Back = Mouse Wheel
Rotate Object = Left Click
Scroll Orders = Left/Right Arrow
hear you loud and clear! all are completely valid points that we recognise too. time really was tough with how ambitious our idea was.
we've written down a lot of points from here and hope you'll be willing to give us another go once the rating period is over and we'll be allowed to update the game!
thanks for the feedback!
this definitely became a passion project and we plan to continue the idea post-jam - hence why it might seem like a lot!! consider this more of a concept for now, lmao.
we will hopefully work on movement for an update once the rating period ends, if you would be willing to give us another shot!
CREDITS
This game is a collaborative effort thanks to Team Pub Crawlers. Without each and everyone’s contribution, the game wouldn’t exist ♡
COOKIU
2D artist, character designer, animator
DOME
3D artist, environmental artist, texture artist
HATMO
logo designer, UI designer, editor
ISOPLY
programmer
ISAACTHEDEV
programmer
KOFIDERE (that's me!)
project lead, 2D artist, character designer, writer
MELKORTHEGREAT
writer, programmer assistant, researcher, voice actor
MOCHAMAGICA
writer, emotional support, researcher, voice actor
MRGONEFISHING - no socials but discord
programmer assistant, writer
programmer, 3D artist, environmental artist
POLYBROW
musician, sound designer, sound mixer, voice actor
note from myself (and by extension, the rest of my team)
this game has quickly be come a passion project among us and we definitely got way more ambitious than the deadline allowed. we apologise for any bugs and ask that you try your hardest to see the vision we have XD
we will be updating the game over the coming year - if you did enjoy the game, please let us know!
thankyou Sean and John for the opportunity, and good luck to all entries!
