There’s nothing particularly strange about this school for now. But later on, as more suspicious things are discovered, some things might have already happened. Before the ending is revealed, it’s always hard to tell what’s really going on. That’s partly what I wanted to express. Thanks for playing this game! Also, thank you for trying to protect Maddie :)
Yining
Creator of
Recent community posts
Thank you for playing and for the feedback! I wasn’t able to fully capture the cozy theme during the jam period. The cozy part might actually come after the sweet ending, which isn’t included in this demo. I originally made this game with a feeling of sadness in mind, so I think you really captured that well!
The conversations and story were written in a rush and were inspired by my daily chats with my daughter, so they feel a bit temporary. I plan to rewrite all the dialogue and adjust the shaking effects to better fit the story.
Since I made everything by myself. My goal for myself is to experimented with the shaking effects and the dialogue nodes. This demo is so rough to me. I kind of feel sorry that it gave players a sense of stress rather than coziness.
I collected all the seed! I really like the way the leaves move, I’ve always loved stepping on fallen leaves. And it seems like the seeds are hidden under piles of leaves. I got lost at first too, so later I started searching from left to right, top to bottom. The colors in this game are very soft and soothing. Nice work!
Haha, I spotted that very rare pigeon! Feeding pigeons was something I really loved doing when I was a kid. I think you really captured the pigeons' silly charm. The front camera on the phone kept flickering felt really realistic. I really like that you included a phone in the game. It makes buying food and playing music feel very natural. Such a cozy vibe. Very nice work!
Thanks for playing, even though I feel this demo is still rough! I planned to write more days and add sound effects, but I ran out of time in the end. But I'm happy that I experimented with typing and shaking effects. Thanks for your feedback! Welcome back to play after I update this demo in the future! ;)
So cute! I love the witch and even the enemy jack-o’-lantern! I really respect that you made almost everything yourself. The controls feel smooth. When I was about to die, my witch turned invisible. I’m not sure if that was a special effect or a bug, but it was actually pretty fun! If this were my own game demo, I’d probably add more levels and different maps in the future to make it a complete game. Very great job!
https://koalabear-ning.itch.io/fall-of-change-calendar-fixed I fixed it and you can try this version just for better gameplay.
I snapped the red kite on my second try! The way the mole pops out is cute! I think it would be great if the game showed more hints at the edges of photo zones, because I had a little bit hard time triggering the camera view. But it's only a very minor problem. The idea of this game is really cool. For a 3-day jam, your team really got a lot done! Congrats!
Haha! Thanks for playing! Sorry for the first poor little guy. I agree, there really aren't many choices at the moment. My daughter really wanted to celebrate Mother’s Day. She spent almost all of Saturday writing 'I love you, Mom' notes for me, so I ended up spending about two days on it, haha. I originally also designed a button called Superpower, which could produce more unexpected effects and would lead to more different endings, but I didn’t have enough time to work on the details, so I hid the button temporary. Thanks for your feedback! I think I can try finishing this button first.







