Yeah, it's just that this game has a ton of bugs that I have no desire to fix.
So I started making a new game. This time I'll have some experience and it will be much better.
Ah, if that's what you're talking about then yes, that's true.
Although if we talk specifically about the goblin girl, then further work is planned with her, that is, some of her quests, training, etc.
The rest of the new characters are episodic and will only be present in some quests or exclusively for the sake of H scenes.
Here's the thing. For depth of characters, events are needed. New characters appear in events (vendors, travelers, guards, enemies). I draw sprites for them (I finish drawing after the AI), it takes a huge amount of time. Basically, these are episodic characters that appear once for a hot scene, that's all. Of course, these characters can be abandoned, but the goal of my game is more deep throats, not a deep plot.
P.S. I don't watch porn for the plot, but don't worry, there is some plot here.
I already have 20 characters.
From the very beginning I really did it with the help of regular flags, like gold, health, and the main character's characteristics.
But then I decided to improve other characters, and as it usually happens, I ruined something extraneous (in our case, saving).
Will fix it.
UPD: Fixed in 0.1.3
You're damn right, friend!
I've been trying to fix bugs, balance issues, and crashes for the last few days. I don't have my own testers, and this is an alpha version, which I clearly haven't tested enough.
The save issue is the hardest one right now, because I use Python classes to initialize characters.
And Renpy can't save such objects to its save files.
I'm trying to fix it, and I think I'll release a version with major bug fixes in a week or two.