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knonme

11
Posts
A member registered Dec 06, 2024

Recent community posts

Ok I found it, or miscounted, I beat the game 100%, it's pretty neat considering what I thought were limitations of rpgmaker. I never expected a sonic clone game. Though there's discussion to be had about the difficulty, I managed to make the time needed to fully complete it, ablit with some difficulty. The 3d maze was a bit anoying to deal with having random terrarin be impassible because it's elevated in a way I couldn't see until the perspective changed.


Outside that there is a bug when jumping in the last boss fight where you can get sent into the void. Also swapping from rail to rail is janky, and it's hard to avoid getting hit, so I had to settle for going very slow about completeing the rail grinds and tank some hits that I couldn't avoid at all to complete it. 


Overall great story and character art, impressive gameplay,Really did live up to pushing limits. I'd give it a solid 7/10.

Finally someone made those annoying mobile game adds into a game. Played through it, the first level was quite a grind to get through, but as more 'guys' showed up it got easier. I will say going from 4 guys to the tank was a downgrade though. It felt like it did less overall damage at base. Otherwise fun game, cute story.

Cute little simulation, not much to it, but the model grows great.

Ok I managed to 'beat' it I think? It took a bit of trial and error. Sometimes the minigames would seemingly be off the map entirely with the arrow pointing off the edge. I also think this might be part of the 'breaking' of the arrow minigame as sometimes I'm unable to find anything even scouring the entire little map. Not sure just a guess

Something I would have loved to have before the timer starts is a example of each minigame, though they're short enough that after 2-3 runs of practice I was able to recognize them. Though the droplets for the lotion minigame could stand to be a bit more pronounced, or larger, not sure. It took me awhile to realize it wasn't just a mash left and right minigame.

Also there's one tiny typo in the intro, when the professor is talking about may getting pregnant, "You can opt to try onw of our experimental new products," ect. One is misspelled. 

I did notice a bit of tear in the character model after a certain size, where part of the belly would jet out in a line going down right from the belly, regardless of character orientation. But as I only got to that size once so far I haven't been able to recreate it or screencap it.

Other then that a very cute game.

Yes, though I tried it again just now and it seems to work, odd, my apologies.

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Tried to download and run it separately, but it just loads infinitely until I close it.  Runs fine in browser though. 

not sure if I'm dumb, or if it's just cleverly hidden, but I can't find the 10th dream orb in the 5th zone.

thanks, it might just be me missing something silly. If you want I can send you my save file through the discord if that'll help.

I tried going through the left street passage, no lights flashing, no map transition.  The only thing odd I can say I did was I came back to her with 11 materials instead of exactly 10. But I tried selling the singular material and walking back in the lab, no luck. I'll keep trying odd things to see if something works.

played through it, was fun, though there's one typo I found, Leaflick's Leaf storm says it does fire damage, when I imagine it'd do grass damage.

Also I can't progress past the costal zone, I collected the 10 Snifish materials but the doctor just says "I wish you good luck on your path" when I talk to her.

Cool update, would be interested in getting a save system if at all possible, or a offline download version