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KnightMageX

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A member registered Jun 23, 2022 · View creator page →

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Recent community posts

Definitely! I'll give it another go tonight! If you want to share the support, give our game a go! Would love to get some more ratings.

Of course! Would love to get a chance to play a new iteration once the jam ends. If you want to share the support, give our game a go!

Definitely! Ill play it tonight!

Thanks for playing! Yeah the effect is pretty strong. We actually turned it down some from what it was originally tbh. We ran short on time adjusting things so this is sorta the state it landed in. How many scrabble pieces did you manage to collect? 

The very first area with the code lock. One of the corners of the pentagram points inbetween the 8 and the 1. But anyways. You can't tell which order the numbers go in. If there are arrows in blood, they aren't visible enough. And going off of the paper, I can't tell which way is "Up" on the pentagram. I thought maybe the extra symbol was the bottom since there is a faint up arrow, but I tried the pattern in the paper and it just said "Error." Maybe I am missing something?

The vibe is cool but all the content I got was loading in, choosing 1 organ and gaining some points (although I discovered you can offer both organs if you want) and then offering yourself. Then it switched to a different camera view out a window with no UI and I couldn't do anything, just close the game with alt f4

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Unfortunately crashes when you press "start." Was this made in Unreal Engine? It's possible you didn't setup "maps to include in build" in the packaging settings. Either way can't play unfortunately!

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Game Submission Overview

https://www.youtube.com/watch?v=itK_NMrjDY0

Video Overview! Also includes how to get around a bug I found where one of the Scrabble tiles gets stuck behind a suitcase!

Tip: You can pass through wooden doors and wooden walls as a ghost, as well as press metal buttons.

Tip: You can push/nudge keys and scrabble tiles as a ghost.

There is a bug where if you you turn into a ghost backed up to the stairs you can sometimes leave the level bounds. There is a system in place to otherwise stop this from happening with walls and objects, but it seems there was a spot or two where it could still break making it so youd have to restart!

https://knightmagex.itch.io/phantom-phase

The idea behind the game is to find all of the runes and put them in order in the main room. Keys unlock more rooms (a total of 4 rooms: Left, Upper Left, Upper Right, and Right). The hints about the rune order are on the walls in the game. This is told to you when you start the game, as well as in the 1st puzzle room with the boxes when the character sees the wall with 3 runes on it.


Hopefully, this helps you understand it better and have a better experience playing the game!

After feedback, we made an enlarged screen version so it is easier to see

This second comment is from a different developer!


This project was really fun to make, even through those late nights staying up until 5 a.m.! There may be a few minor bugs still, but the game is pretty fun and really makes you think about the puzzles.


Our narrative designer did a solid job on a backstory, giving a reason why you're here and a driving force behind the player's mission. Our audio designer made some sweet jams. The 2 artists on the team did a bomb job on the art despite the limitations of 4 colors and low resolutions. And of course, the 2 developers/designers (including me!) did an awesome job of making this game come alive. Great work team!


My favorite line from the game is "Ew! It's sticky."


Tons of limited space, while in space, trying to sift through this sentient machine's head space. SPACE!

Note: Press P to pause and restart or exit the game