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kneel010

8
Posts
A member registered Aug 07, 2025 · View creator page →

Creator of

Recent community posts

Our original idea was to automate the leaves with conveyor belts and merging machines but I could not figure out how to make a conveyor belt for the life of me :')) The leaf blower upgrade is a good idea! Thank you for checking the game out.

What a cool idea! I love the idea that you can kind of create a little piece of art with this game and I can think of a million ways to add features to this game if this wasn't a game jam submission. The art is simple but I think it fits, and the music is perfectly calm. I think having a more clear goal or items to discover in the dirt would improve this games intrigue by a lot. I kept expanding my roots and branches expecting to find something secret in the dirt or sky because the fog of war made it seem like there would be secrets, but I couldn't find anything. Overall fits the theme very well and the game is very playable.

This game has really great visuals and audio! I like the idea of visiting different planets and making a choice on what to do with the planet. I found the resource gathering a little confusing, I didn't really know what I was gathering from the planets or what to do with the resources I was gathering. I also saw that I was spawning new ships, but because I didn't really get the point of the resources I didn't know why it was important to spawn new ships. 

Overall it was cool to fly around and laser down the planets even if I didn't really see the benefit of it! I also enjoyed the achievement system, especially earning the achievement for "Eradicating Humanity" lol 

I really like the visuals and music in the game, especially how the music changes between seasons. I think this game would benefit greatly from a tutorial as it's a bit hard to tell what's going on or how to play based on the description. I was able to make some carrots and eventually carrot soup after playing around for a bit, but I couldn't figure out how to "Deliver 5 carrot soup" to fulfill the quest tracker at the top. 

I think this game would be greatly improved by some sort of simulation with customers walking in etc. but even doing what you did in a week is very impressive!

Hello, I'm sorry about that I didn't realize the linux export was broken until after the upload period ended. I don't think I'll be able to fix it at this point. Again very sorry about that!

Thank you for the feedback! I will check out your game next! I really wanted to add some tutorial features and critter persistence (since the whole point is to accumulate critters after all) but I ran out of time. 

Oh sorry about that! I did the same thing for the Windows build at first. I didn't realize the Linux build needed that too. I will reupload a working version. Thank you!