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KMYogi

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A member registered Jan 01, 2025

Recent community posts

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About the “cards aren’t up to date” thing, I think I was mistaken. I just didn’t know how to search for certain cards. But I still think Lele GX sometimes causes the game to crash when I use its ability, even if I haven’t played the stadium. I also noticed Professor’s Research occasionally discards my hand but doesn’t draw 7 cards. Might just be me tho.

I also tried using the new Mega Charizard ex, but no matter how many Fire Energy cards I discarded, it kept saying I dealt 0 damage.

One suggestion after playing for a while: could you add a clearer indicator for selected cards? For example, highlighting them or show a checkmark. I often can’t tell whether I’ve already clicked a card or if I haven’t selected anything yet.

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So I was an ex PTCGO player, currently playing Pocket version and wanted to get back into playing the physical card games. But before trying out the new cards (which currently I see that it's not yet up-to-date), I wanted to try out the deck I used to play on Expanded format back on PTCGO, which uses Tapu Lele and Martial Arts Dojo (I don't quite remember if I actually have Tapu Lele GX on my deck or not). But when I tried it, when Martial Arts Dojo was put in play, the AI would get stuck activating the stadium over and over and over again. And when I put Tapu Lele GX on my bench and use the ability, it crashed the program completely. Other than those 2 issues, I haven't tried other cards yet, but it's been an enjoyable experience so far.

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I've been playing this game until my reputation's reached Lv.9, and here’s my take so far:

The game is really charming and a lot of fun. The art style is gorgeous, and the core mechanics, like how you load items into the box and gather resources, are super smooth, even if you have to figure them out by trial and error. All the characters, from your in-game girlfriend to the NPCs, are adorable. Interacting with the girlfriend is especially sweet, with how she gets needy for hugs while you’re decorating the room, and she even cooks for you.

What Could Be Better

  • Tutorial option: At the start of a new game, it would be great to choose an optional tutorial that explains more than just box interaction and movement. I spent quite a while guessing how to place orders for each planet before I discovered the ship’s pilot chair to jump between them.

  • Crafting: I was confused about how to gather extra resources and craft items. Also, the item counter only refreshes when you click away and back, which feels tedious. Real-time updates would be much smoother.

  • Planet indicator: Relying on planet colors alone gets old. A small on-screen label showing the planet’s name would help you know exactly where you are.

  • Girlfriend Affection Meter: Raising her affection feels a bit too slow right now. It would make bonding more satisfying if her meter filled at a slightly quicker pace.

Bugs I’ve Encountered

  1. The orders tab keeps blinking red even after I complete all my deliveries.

  2. Sometimes I can’t place the box on the prep station unless I first drop an empty box on the delivery device, pick it back up, then try again.

Future Features I’d Love

  • More interactions: Beyond “yeeting,” hugging, getting fed, and doing "fun activities" with the girlfriend, a wider range of actions, ideally with full art sequences, would be fantastic.

  • NPC conversations: Let us chat with NPC girls, whether through random converstations or mission-giving dialogue, to make the world feel more alive.

Overall, this game is quite charming and relaxing, though it can feel repetitive with its current content. I’d give it an 8.3/10.