Hello! Been loving the Summon plugin, but I continue to have a recurring bug and I'm not exactly sure why. It concerns their actions on their last turn before being automatically unsummoned. If my summoned character Guards, they'll Guard then be unsummoned, no problems. However, if they Attack on their final turn, they'll attack, be unsummoned, then the game freezes. Any possibilities for why this is or any workarounds?
KMart0002
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A member registered 21 days ago