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Klardonics

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A member registered Jul 20, 2020 · View creator page →

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I was a little confused at first until I realized you keep point between game overs. I think that mechanic could be turned into a really fun game, where you're constantly trying to get farther and making little incremental upgrades. With a system like the one you created, you'd probably want to reward players for playing well in addition to the skills they acquire. So players still have to perform well, but they get a little help each run by buying upgrades.

I was a little confused at first until I realized you keep point between game overs. I think that mechanic could be turned into a really fun game, where you're constantly trying to get farther and making little incremental upgrades. With a system like the one you created, you'd probably want to reward players for playing well in addition to the skills they acquire. So players still have to perform well, but they get a little help each run by buying upgrades.

There is an eighth duck, just hidden (perhaps too well!)

Thanks for the kind words, I really appreciate it!

Thanks for the feedback! I made the game in GameMaker Studio 2. And if you couldn't find the last duckling, don't worry, you experienced about all the content there is in the game!

Game Maker