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Klana

23
Posts
1
Following
A member registered Sep 18, 2018 · View creator page →

Creator of

Recent community posts

Crazy how this only had 7 ratings, more people should play it! Super beutifull artwork. The level dificulty was a bit on the easier side and i encountered a bug when completing the game:

ERROR in action number 1
of Draw Event for object oMaster:
Unable to find any instance for object index '31' name 'oResourceMix'
at gml_Object_oMaster_Draw_0

All in all: Gives me envy to look at, wish i could make games like that, and i like the double use of the countdown (both for army and for the hoard of townsfolk)

Really liked it, cute simple graphics! I feel like the game could be fun from a hih angle looking down at the stage to better plan the routes, but third person works great too! 

The Idea was super cute! Its unfortunate that the softlock is so easy to encounter, but i would love to play it some more when that bug is fixed :)

Super cool game! And congratz on starting game devlopment so early, with so many years to have fun and learn :)  

Good job! Starting gamedevelopement is super fun! Some feedback; when you start the game the cat jumps right at you, it would be nice of you could see the cat coming, or even have a graze period along with that before it showed up

Encountered a bug where if you wait on the screen without starting the game, the chickens come at you and explode. 10/10 bug.  Also be sure to include a way to close the game, i was trapped for a brief time!

I had the same feeling, about reseting! But the gameplay was super fun still, so no problem

I would always rather have no art than AI art. Good job on making a game, you came longer than most who tries this hobby. Also good on using the slow falling in the leveldesign; i dont know what you had planned, but using it in space or underwater would be cool for this reason.

Love the potatoe family in the image, i hope you can play as all of them in the sequel

Also Quack!

Love the story, artwork and sounds! A good five stars from here! The only thing i would change is that there is no indication where the short term souls may apear next

Cool game! Super polished

I liked the scope of the game, it felt like it fit in my pocket but is part of a bigger universe. Good to see! 

Really liked the puzzle, and big ops on making a good tutorial. I could have seen this as a game where i would quickly lose interest if it had'nt been as good! Also good messages upon fail. Overall really liked it! I didnt get any audio so i hope its okay that i didnt rate it that high, but i am super impressed

Juggling parenting and gamedev is super tricky, i found that out doing the jam as well 😅 good job! 

Love the music :) Jammed on a jam! 

Also love the art! Cool, cool cool!

Loved it! Super fun figuring out and managing everything before the time runs out 

Really enjoyable and fun level design 

I encountered a bug where after a level transition i would die. This unfortunetly happened twice

Straight to the point of counting down. Though i think the difficulty is brutal, i am an easy duck in this case!

Super fun small game! Phases were fun! but the overall boss fight is a bit long

Super cool idea for a game!