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Keith Jerosky

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A member registered Oct 20, 2019 · View creator page →

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That’s still really good - nice job! 🙂

Thank you for the kind feedback! Here is the “developer speedrun” I did, lol.

I’m glad you enjoyed it! It’s funny that I specifically looked out for the case of walking behind the security devices, but a code change I made at one point appears to have broken that. 😂 I might make a fix for that soon.

I really like how you get to draw your character! The rotating lava rod had a really tight timer on it, but somehow I made it through. 🙂

That was a dark ending… (oh god, I’m sorry lol)

Great lesson! I didn’t know that GMS2 uses the multiplier approach in other places, making some of these adjustments fairly trivial. Thank you! 🙂

I’m glad to hear you made it back alive! 😉 Thank you for playing!

Thank you, I appreciate it! ☺️

I really like the aesthetic of this game! Balancing between getting air from rocks and fuel from them is tricky, and the race for it all was fun!

If there’s one thing I’d recommend, maybe it would be easier to control some if you held the spacebar to mine instead of having to tap it continuously. Not a huge deal, though.

Overall, a fun little game! 😊

Thank you very much for the feedback! 😊 I’m glad it provided a challenge without being too crazy.

I really like the aesthetic of this game - it’s dark and cool! The puzzle aspect of the game was fun, and overall I enjoyed it a lot! 😊

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I really like the artwork and animations for this game! The music was well-chosen as well.

At first I thought the RGB + mouse wheel camouflage controls were a little difficult, but I found myself having fun trying to quickly find just the right color to blend in with my surroundings!

Overall, a fun little game! Well done! 😊

Yeah! I had a few more ideas on top of what I built, but just didn’t have the time to implement them. Thank you for the feedback! 😊

Thank you! ☺️ I put a lot of work into the controls and menu screen, so it’s good to know they were appreciated.

Yeah, I thought about having a “Searcher” that would use a flashlight to warn others or a “Hunter” that would attack you, but I didn’t have enough time to implement that, unfortunately. Thank you for the feedback! ☺️

This is a pretty cool game! The puzzles were pretty cool and the controls were minimal and straightforward. It was a fun time!

If there was one thing that I’d improve, it’d be that the transformation detection seems kind of hit-or-miss. Sometimes I would be right beside the object I wanted to transform into, and clicking the left mouse button or pressing the XBox “X” button multiple times wouldn’t let me transform right away.

Overall, it was great! 😊