Those were really good points! I actually have a few of it planned beforehand such as adding animations and cleaning up existing ones but just unfortunately limited with time constraints. For sure though, I'll work on the dice roll adjustments and also consider the difficulty levels as well. Thanks so much for checking out and enjoying my game, and I appreciate your helpful feedback!
kizugames
Creator of
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I like the concept of this, it really makes use of the limitation of one button well and gameplay was smooth. Though it would be great to have clearer icons for how each status effect works and that they're displayed in a way that's noticeable because I didn't notice there were symbols until I was already starting the level that has different status effects in it. For example, instead of triangles as arrows for the gravity up and down effect, it could be the traditional arrow like this ↕ or separated arrow version of it. Overall, great work!
Simple yet a game that's easy to understand and enjoyable to play. It would be nice if the score results screen will be placed in the middle and a bit bigger so that it's easier to read. Some more playtesting would be good as well for cleaner adjustments for the jump and obstacle placements too since the jump can be too far with the gap of 2 electrical floors being smaller. If I'm too high up in the air, I couldn't see almost anything on the ground so it's nice to have good vision guide of the player's surroundings like how Super Mario World works with their camera in gameplay. Overall, nice work!
The controls and mechanics of this game is actually awesome and something uncommon. I like the concept and the direction of the game, though it can be overwhelming once starting the game since there's so many things going on right off the bat, with the stats suddenly changing and many plugs that would need time to get familiar with first. It would be great if there was a way to guide that to the player like visuals of the gameplay scene with the plugs and stats mentioned and what it's for, especially since there's a lot of objects to interact with and connect to in this game. Overall, nice work!
A really cute game! Great visuals and graphics especially the characters. Though gameplay-wise, it feels stagnant despite having more successful jumps required per level. It would be nice if there's something more you can do in the gameplay with the single button that could make the game more interesting in a way. Overall, amazing work!
The visuals fits the overall game and theme and the main menu portrayed in the PC screen is a creative touch and clean. Though when I looked at the tutorial, a certain line of words was cut off or I couldn't move further downwards to see it completely. For the gameplay, I'm not usually familiar with these type of games so maybe some guidance would help at the beginning which will guide the player on how the game is played. I couldn't understand the tutorial description and I think making the explanation simpler and more concise or having visual examples like GIFs will make it clearer for players who aren't familiar with this type of games. Great implementation of limitation and makes sense as well for this game. Amazing work!






