Love the concept and how well you were able to implement the idea in the short time frame! Adding this to my collection to play more of later ^_^ (only bit of feedback is that some sort of sound effect when petting the creature would be nice, because otherwise it seemed like the interaction wasn't doing anything at all until suddenly the affection meter goes up).
KizmetRose
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Overall, loved the game! Bit slow paced until I reached speed level 3, then it became really fun. I would love to play an expanded edition of this (after the jam) with different enemies, and with caps on the levels for individual abilities (to make it worth acquiring the additional new abilities). Great job!
Really loved the visuals and the overall concept. Got stuck on the battle mechanics though with the crows, since I couldn't figure out how to block (admittedly, fighter games arn't my usual genre so maybe I was missing some insider knowledge of typical keyboard commands). I did like the little touch of the sticky notes being your health bar!
Really love it when people remake or play on old fairy tales/mythology, so the creativity is 10/10 for me! Also, loved the art those little differences in her expression really help sell the concept overall. The only thing I was uncertain about was how death is an opportunity, it does come through in that last scene, but I think an expanded game (like "what comes next?") would really help give it more context. Looking forward to seeing what you all do with it after the jam!
Overall, loved the visuals! And while I did get the "vistor stuck in the background" glitch, like you said it didn't affect any of the game play and honestly made it kinda funny, like there's this entity just chilling no matter how many people I invited to have tea. Would love to play a polished version of the game after the jam!


