lowkey, sorry i got mad I was being an asshole
KittyKatowo
Recent community posts
Finally got around to trying the demo and this is one of the first visual novels that has captivated me truly. Probably the girldick on the brain lol. It was the out of pocket flashing for me LMAO
Pros:
- Dialogue is great. Has a cheesy novel (no duh) descriptive feel. Was really fun to voice act and get into the characters heads. I really enjoyed their characterizations, as cliche as they seem.
- Art is amazing.
- Music is a vibe
Cons:
- The Live2D looks awkward. Movements look jarring. Especially when they all breathe at the same time. For an example of great Live 2D, project sekai is pretty good. Unfair to compare a probably multi million dollar development team with a multi million dollar publisher backing them, to an indie dev team of a few people. It's just more reference and something to thonk over if there is going to be improvements to the Live2D for the full release.
- Text can sometimes be hard to read, can blend in with the background. Raising the opacity of the text box a lil would help a ton.
Pretty sweet game overall and super duper excited for the full release. Rooting for y'all!
I love idle clickers and gacha games. I've been looking for a mix recently and happened to stumble upon this.
Positives:
- It was an excellent choice to give incentives for clicking. Felt good getting items to level up da girls and hearing funny voicelines.
- The voicelines add so much character. It made me wanna hear them all.
- Art is very pretty!
Quality of life changes/issues:
- 1/10/100/Max Button for using items.
- Audio delay during gacha.
- Skip Gacha anim.
- Tool tip: A tool tip when you hover over things would be cool. I have no idea what stats do, what different stream types do, how much seeds are giving me, and what items do. Items especially if there's a certain emphasis on stats. Builds could be a thing. I will say maybe the devs wanted to emphasize experimentation, If so I get it. if not then I feel tool tips is very important and can still offer depth. Maybe have something similar to CpS in cookie clicker, but instead PP points (Nice).
- Needs audio settings: Gacha anim audio is so loud compared to the voice of Pomu.
- Using a key to click: This kinda defeats the purpose of the simple mouse controls of idle games and even gachas, but hear me out. The game specifically incentivizes clicking. I can't fill the pizza and get item, if my hand does the cramp. Maybe that's just a personal problem, if so, auto clicker will be receiving a phone call loll.
Ovaall:
68/100. I don't recommend this version for a full gaming experience. If you would like to try it to support the dev, give feedback, and/or bug test then I would recommend it. [ It can greatly help and encourage devs :> ] Once it has a few more updates on it's belt, I'm def down to give it another shot. This actually led me to checking out Pomu and now I found a Vtuber that I vibe with. Hopefully with future updates, I'll be able to find more. This game has potential and I'm very excited for it's future.