Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Kinosa

4
Posts
1
Following
A member registered Jun 27, 2025

Recent community posts

The game has a really good concept and the weight managment is really engaging, but a problem I've had is it's hard to both see if you're increasing elevator weight and manage the workers running around. It's not outright impossible, but having a sound for increasing/decreasing the weight would be really appreciated

Hello again, love the new update. Some things I encountered by playing the game incorrectly... During day19 you can give the amulet of stone no matter who's your customer (Doesn't really impact the story as it DOES activate when needed). Also I only realized post game you could actually fuse the claw with the eye. There should be tips relating to which item could be crafted with each other (It took me three times to figure out the combo to beat the zombie army)

Anyways, I liked replaying the old parts and discovering the new ones. I kinda wish the goblin and you could depart in a "Happy ending" sort of way, instead of what fate befalls her and I can't wait to see what more you have in stock (maybe something with the hero you trick into putting the portal bra, since she says she can still feel it)

No, both books work fine on their own. It's just that the next day she asks for her spellbook back, but since she already has it all I gotta do is prepare the potion

I liked the section with the bimbo spell book and think it could be good to be able to toggle it on and off on yourself (Kinda like a "Hard mode") rather than just having a useless magic less spellbook. Also, I've found you're able to give both spellbooks when the vampire hunter mage comes back, it still triggers the bimbo book, but I feel like it should be a Game over to give the wrong (well technically speaking the right) one (Kinda like failing to give the octopus enough milk)