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Kinoiko

4
Posts
A member registered Apr 26, 2020

Recent community posts

Salutations, my dear! I'm so happy you updated Cerasus after all this time. Unfortunately... I'm having considerable difficulty running the latest version. I checked the Read Me, which warned version Sprout can lag, but in my case, the game freezes up whenever I try to do the most fundamental things such as accessing the options and trying to load save data (from this version). This wasn't an issue in the original version. If it helps, I'm running Windows 7.

In my humble opinion, this is the BEST entry to this year's DDJ. This game is p-h-e-n-o-m-e-n-a-l. The style and mood is outrageous and absurd and lovable. I went in expecting nothing and stumbled instead upon a hidden treasure trove. Thank you so much!

...That being said, there's something very familiar about this that I can't put my finger on. I've certainly never played anything like this before in terms of YNFGs. Like, I got a very weird feeling of deja vu when I saw Resh in his Suit for the first time. I swear I've seen a protagonist like him before. (That's not possible. That thing was a work in progress last I knew and I'm pretty sure the creator was a different person...?)

Hello, it's me again. Thank you for fixing the bugs in the latest version! The game is even more enjoyable than before. Keep up the good work.

I did come across a few bugs, though:

- (葵) In 魔王城, you cannot leave the 城ベランダ once outside. 葵 switches between FC and normal versions when attempting to leave. The only way to get out is by returning to the room or using the 星.
- (優香) When returning to the 奈落 map from 穢冥, 優香 is placed on an object tile and cannot move. Waking up or using the 絵の具 is the only way to leave.
- (優香) The 星精 cannot be gotten because the event tiles' priority is "Below Characters". Changing the tiles' priority to "Same as Characters" will correct the problem.

Thanks again!

I have been watching this game and it's come a long way. I really enjoyed playing it. That being said, I encountered a few bugs that prevented progress that required RPG Maker VX Ace event editing to correct. They are as follows:

- (葵) 浮き輪 is not added to the inventory properly. It does not appear in the 思い出 room when dropped, and it cannot be obtained again. I had to delete the second event page and edit the first event page to fix this problem.
- (葵) The 不具合 event does not seem to trigger? I was forced to directly make it obtainable through interacting with the wall panel.
- (優香) A minor bug: when going from 一本道 to インクと絵の具, 優香 is placed on a solid tile and cannot move.
 
(優香) Additionally, the area where 壊滅 items are is VERY DANGEROUS. The flashing colors can trigger seizures in a small group of people. I ask you to please remove the flashing effect as soon as possible.

In general, you may want to make the puzzles a little easier. I spent hours on the プール puzzle even though I understood it. I eventually gave up and looked at the answer in RPG Maker VX Ace. 優香 puzzles didn't make sense at all.

(Sorry for the long comment. I couldn't contact you any other way, and I want to see this game succeed. Please keep up the good work!)