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KingWolfscrin

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A member registered 10 days ago · View creator page →

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Haha, you can never have too many roguelikes! 😂 That Slay the Spire-style map is actually a fantastic idea for expanding the game. I had a lot of ideas, but ran out of time and had to set them aside. Right now I'm working on a more polished version with graphical updates and better clarity. At first, you were even supposed to control a team of 4 heroes XD! I'm really glad you enjoyed the core concept!

I played with fire and loved it! I definitely need more levels to burn! Really liked the concept and progression—the hand-drawn art style and sound design make everything feel so smooth.

Also, a reverse version could be super fun too, having to put out the fire instead! 🔥🧯

Thank you so much! Really glad to hear that the attack queue and the counter/avoid timing felt satisfying to play around with. I had so much fun making it that I'm already polishing it up and fixing some bugs for a more complete version! :D

Really cool and funny concept! Some audio feedback would make the actions feel even punchier, but I had a blast playing it regardless. Great job

I really enjoyed playing it! It's very simple, and by my second run, I understood a lot of things and connected way more trees than I expected! Great concept :D

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Thank you so much! We had a blast building the game for the jam, and we're thrilled you enjoyed the 18-slot loop system. Your suggestion for an active-slot indicator is spot on! We are actually planning to make a much more polished and complete version of the game, adding more heroes alongside plenty of visual and sound upgrades. We'll definitely improve the battle feedback there. Thanks for playing!

I had a great time playing this! It’s clean, quick, and surprisingly addictive. Those chain reactions with the bouncing animations feel amazing. Really great job! ^^