Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

King Tarr

71
Posts
1
Topics
66
Following
A member registered Aug 15, 2021

Recent community posts

Not a big fan of how unfair it can be but i guess thats rougelikes for you. invest 20+ minutes only to get stunlocked by a suprise mob.
what this music? i'd love to use it or something similar in my own projects.

just wanted to say that the current build (1.0.2) is great!, I just needed to lock in instead of trying to find a clever solution.

Take your time! I'm just giving suggestions as an avid gamer.

i assumed wasd controls for the menu, not arrows. there is a controls room to practice movement

Game needs a controls menu please. And some kind of tutorial other than being mobbed by 10 baddies at once.
Your art is peak but your game design is lacking. which is nothing to be ashamed of.

Been playing a lot today and last night, go two things to report:
the tutorial is buggy, after starting a new game for the second time the tutorial 'unfinished itself' and I couldn't use the vending machine. instead there was an arrow pointing at an empty point in my inventory. After an additional restart I made sure I went to the main street and didn't get that bug, but I do now have the tutorial kebob stuck in my inventory, I'm unable to eat it or give it away.
A second issue that I'm unsure is a bug is that bug type meals actually took me out of the bug route and put me on the fat route. I don't remember the specific meals I fed her.

The game is very good, but needs some QOL updates.
first: skip dialogue when collecting from the machine. its extremely tedious. instead give items in the inventory a description.
second, feeding coins to the machine is also highly tedious, maybe let us pick up a selected value of 1 yen coins, like 5 or 10 at a time.

the idea seems to be 'healthier'
when you reach peak health, whats left but too a c c e n d

Its a great game but I got two bad things to say about it.
1: Chocolate boss should have a different start up for her different attacks.
2: I personally don't like 1-hit KO games. I get this is imitating an arcade game but I despise it and I think as a community all of gaming has gotten past one hit player deaths being the default.

The game is near perfect. Thank you for quality work.

Absolutely epic. loved everything about it. I have some suggestions.
1: rolling. hold shift to roll up into a ball (bigger ball at bigger sizes) you cant control the ball but it has a much higher top speed than normal movement (like in classic sonic games)
2: KEEP the Pool Rooms aesthetic. it looks great, fits the idea of random pools (to regain mass). also- I'd suggest watching this video for possible aesthetic inspiration on further levels if you intend on making this into a full game. (yes its a minecraft tuber im not trying to promote him or anything i just think his verison of the pool rooms looks cool)

Weird ending, maybe I accidentally skipped some dialouge?
Also, This made me laugh a little bit. goofy aaah game.

Needs to be able to work in the background, but is a nice demo.

A color swap that affects her clothes, skin, eyes, hair, wings, and horns would be cool too.

Hi me again back after all this time, I was playing and I had a great idea- alternate outfits based on each domain/boss maybe as a reward for beating a boss without taking damage or for donating.

I tried to download the game, but my pc prevented it and reported that a virus was detected.

A menu in the ghostiary to view letters you've found.
I got the one that talks about the vore keys but all I can remember is V.
I would really like to read it again.

Not worth 2.50. honestly barely worth anyones time. I'd suggestes putting some more effort into details, outlines of objects and such.

thanks mate.

Decent enough for an ai art game.

The loss of the crop top outer shirt and long sleeves under shirt will be badly missed.

gib us da code

nope. doesn't work.

only the map button works and it only brings the map up.
not a game, a failure.

it didnt read as criticizing, it read as not getting it.

still going to make that doom clone btw

Hey just so you know I cant click on the Eka's page link because the 'external link' notice moves the whole line of text lol

I love puzzle games!
Even if I'm really bad at them.
Btw, can I get a cheat sheet? (if such a thing even applies to a game like this?)

Loving the noises!

Zetria community · Created a new topic Demo?

I'd be more willing to pay for this game if I could try it out first. A Demo of the first level (there are only nine so maybe only a portion of it) would be nice.

First round, got 311 points.
The game is actually really good for what it is (a free zombie area fps)
And it further proves my idea about fetish (or any sexual game)
"A good lewed game is a good game with lewed content"

wooosh (thats the sound of the joke going over your head)

good as a concept game, maybe could be made to be simply a game they play rather than her trying to murder him.

Bugs and Oddities are fine and expected.
What isn't either fine or expected is a TD were you if you leave the window the whole game pauses.

Still going to make the doom clone inspired by this game, just ... thinking about how to make the whole thing. Had an epiphany about it and thought to state it here

Also wondering if you could add the character's pictures in the bottom left of the screen to the gallery

I have not made it yet. I am very bad at art lol.

so do we HAVE to do belly rubs to remove sickness? it never goes down if I don't do that.