What fun little puzzle game! It really got me to think in some of the later levels, especially thinking about how I had to move to catch the fruits or avoid the enemies that were moving as I moved. What else can I say, it's great!
King of waffles
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This game is hard... Maybe I'm just bad, but I feel like the controls could be improved, as well as giving a better explanation on what to do (it took me a while to figure out what to do). After figuring it out, it was pretty fun, though. Looping around the balloons really does feel pretty satisfying once I understood how to do it. It's also a quite pretty game, the art looks stellar!
That's a really fun puzzle platformer! I wish there were more levels. The art style looks unique and nice, and the way the music is played based on how you move is really cool. One thing I thought was an issue (not changing the way your character is facing when you change directions) actually turned out to be a mechanic! It's a fun little game with some pretty good puzzles that I personally think could benefit from some more challenge, but obviously that opinion varies.
This game is just really rough around the edges and doesn't feel good to play. It's an interesting concept, but moving around is really hard to do at all because of the way the character moves. Plus, I don't know what I'm doing wrong, since I deliver the package and then on the next cycle the ghost isn't carrying it, so it's basically impossible to even play the first level. I think this could become better with more work, but right now it just doesn't feel good to play. I hope that you can work more (because it's still a pretty cool idea that you could add to by maybe making your ghosts be able to interact more or something) on this game or use what you learned to build another game.
This is a really cool game idea that I like (I think it gives Catan vibes which I think is great), but I've soft-locked myself by building over victory squares so now I literally cannot win the game. I wish this was somehow fixed because the gameplay loop as actually really cool. Another thing I'm not a huge fan of is the placement of extensions feels really weird, and it feels like half the things that look like they should work fine just don't for no reason. I really hope you can fix this up after the rating period, since this is such a cool concept and you've got some of the mechanics down. Something else that would be cool is more improvements. I just love this idea so much, it would be really cool as a video game or a board game.
It's a neat concept, but I feel like the gameplay isn't very fun. The headphones don't move fast enough with the mouse, and it makes the whole game feel clunky. I think this could be good with some better physics/controls as well as maybe giving the player more leeway in terms of how long the headphone cable can be. I was struggling to do the first levels (although perhaps this is a skill issue).






