What a world we live in. A game made by AI that only exists to waste electricity playing itself. There's no real reason to interact. You'll never get anything out of it. After about ten minutes, the only difference between active play and walking your dog is how quickly nothing happens.
KinetoPlay
Recent community posts
I like it. It's a fun game, and as a Castlevania fan the messed up architecture seems really fitting.
My only negative is that a lot of the small 1x1 rooms can feel limiting. Sometimes my entire selection of rooms would be 1x1s even after a refresh. Maybe if there were more than 3 spaces available in the selection.
Also the bottomless pit seems impossible to build, but that could just be me being bad at the game. Not once was I ever allowed to place it, and I played some more after beating the game.
I really like that there are no enemies, it's just you trying to make the best moves you can. The art looks nice, the cards do what I expect, overall a fun little game.
The only real problem I've had, and I've played for about five hours and beaten the game with both decks, is that for whatever reason the turn counter just doesn't work. I'm not saying it's broken, but almost every time, I'd look at it, it'd say two turns left, I'd assume that meant two turns left, finish the turn, and suddenly it's the last round.
It's counting the current round in the "rounds left" and every time I'd immediately forget that and then get caught by it next time.
Basically unplayable with touch controls. But once I got out a mouse it was pretty fun.
The only actual game issue I found is that since nothing moves and the pegs reset between balls, if you find a good shot you can just leave your cursor there and do the same thing over and over. It made a lot of rounds feel samey.
After playing some more I clicked the feedback button. Several of the required questions ask for things that weren't applicable. Like the first I encountered asked if I used a Steamdeck, Windows PC, or Apple PC. I used an Android tablet. One of the next questions asked what I thought of the Steam page. I've never seen it, I found this on the front page of Itch and had never heard of it before.
You might want to adjust the form a little bit.
It seems pretty fun. Playing on an android tablet with touch controls, it was kind of hard to see what special characters did. If I touched them in a word it would just deselect them. If I tried to hold it the explainer tip would come up, but it wobbled around a lot and lowered the opacity to the point it was basically unreadable despite all the other game text being clear.
Otherwise it seemed good. In the speed mode, the letters fell pretty quickly, but I've never been great at these kinds of games. It might be nice if the overflow timer didn't start until the letters had settled, as it's difficult to start spelling when the letters are still merging and moving around.
I'm really liking this game. It's great that the characters actually feel like different people instead of just models to be used. And the built in story guide makes the whole thing so much more relaxing. The only problem I've had is that the save menu disappeared at some point an nothing I can think of will bring it back.