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kimburs

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A member registered 7 days ago · View creator page →

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aaa thank you so much again for the kind words & the absolutely adorable fanart daniel!!! it means so much to us! i was on call with our team and they were all screaming with joy at our first fanart, we'll cherish it forever hahah

wow i didn't know i had an itch for those mall games where you have to estimate the number of candies, but this game showed me i did!!! what fun!!! the squelching noises seemed a lil loud compared to the other audio but i enjoyed it nonetheless!!

an absurdly creative, fun, unique game!!! i was entirely sucked into this game. every level was so simple but the hidden objective in each was such a joy to discover. i was having a blast having my aha moment and figuring out how to clear. huge huge huge huge admirer of this one. well done!!

huge huge fan of this game!!! super adorable & the puzzles are challenging and creative! each level took me so many resets but i loved it all the same!!

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this is another criminally underrated game for how incredibly polished the visuals and gameplay is!! it may have triggered my ptsd of those expedition 33 dodges (and much like exp33 it took me like 4 tries to even pass the tutorial perfect dodge...) but what a slick game from the retro western aesthetic to the animations and sound, etc. so excellent!!

wow the papercraft visuals are amazing, and the theme of time with this rabbit warrior going down layer by layer  like alice in wonderland was super compelling!! i was always so nervous about the clock catching up to me i barely got any trees chopped so i was stuck on the outer circle for way too long before getting down the ladder, but it's fun that you can just go in circles for as long as it takes if you have enough health!!

the puzzles/level design and animations are chef's kiss!! i admit my reaction time made it a bit of a struggle to get through each level, so i had to retry them multiple times (man that momentum one!!!) but the challenge made me keep going. everything is so slick, major props!!

the handdrawn art and animations are so lovely in this game! i just wish it had a bit of a tutorial (& a thumbnail and banner!). also got a bit stuck underneath a levitating platform a few times bc the jump didn't register nearly as quickly as i expected, but i think it has plenty of potential!

the aesthetic vibe of this game is so rad, and the gameplay is deceptively simple until you get that 1 that ruins the whole thing :')) also loved the art on the lil cards like the lil cat 

oh my!!! Thank you for the explanation, that makes so much sense haha 

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what a funny game!! i had a blast making all those faces for all the silly scenarios. the art definitely pulled it all together bc his face is so expressive, but i can't imagine how y'all even got this to work from the coding side!! so cool! i kind of wished i could pull the middle of the eyebrow to move only that part of the eyebrow upwards, but i had to pull the edges instead. but it's super minor! nice work!!

what a polished game!! the animations are so clean, and the visuals are well-executed and atmospheric. i just couldn't stop playing and trying to get further and further after the huge excitement i had when i found that first ladder and it persisted to the 2nd run!! it was super fun! 

unrelated to the game, i loved the michael kent x meg animation at the beginning, it was cute and also so tasteful much like the rest of the game :) 

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what a brilliant lil game that captures countdown so incredibly well!! it's so simple but addicting, the clean visuals are so tasteful, and the audio/sfx are absolutely perfect! i think i'm just terribly bad at it (43s...) but it made me come back and try again twice!! love!!

the papercraft coliseum concept is such a cool idea! the visuals git the game well and the animations are satisfying. i especially liked the sword of damocles falling slowly as a visual indicator for a health bar, + the audio chosen for it whenever it would fall lower was perfect! i did run into a bug (?) on round 2 (after getting the first new card) where i couldn't use any shield cards no matter how much i dragged, even though I didn't have any active. not sure if i just missed some explanation there on my part though!! nice work!

what a cool aesthetic and i love the story!!! i was so confused at first when fighting the beginning level, thinking it was my skill issue, but then i realized it's part of the game haha. very neat!!!

this game is so criminally underrated for how freaking adorable it is!!! i loved all the silly lil customers and the art style is so cute and well done! i did spend like 40 seconds mildly confused at the stirrer but once i got it the rest was so satisfying. cozy cafe sims are totally up my alley so i had so much fun playing it! 

love this game!! i could totally see this being a full steam game - the puzzle gameplay is sooo satisfying once you get the hang of it and i loooved the storytelling with its bits of humor! i did get stuck on one of the levels for a while (i think the 4th or 5th? where the box is in front of the vent at the top) bc the vent wouldn't highlight, but that might be a me skill issue heehee. amazing work!!

big big fan of this game!! the artwork is so well done,  the jester theme is so fun, and even though i'm not great at deck builders i was glued to this one!! 

soo creative!! so satisfying to see all the foods get cooked! loved the mix of 2d + 3d and all the facial expressions on the food. the audio & voices fit the game so well too!

so fun!!! who knew pop ups could be so fun!! it rly triggers your instinct to close all the popups - so satisfying even tho it can be stressful!! also rly like the visual direction of the game :) nice work!!

what a funny take on the theme!! i loved this spin on clicker games, and the silly nature of all the upgrades (and goby itself!) with the bananas, potatoes, and birds!! the ending had me shook - i don't know what i was expecting but i didn't realize we were bombing a city LOL whoops!!

such a fun concept!!! after meccha chameleon's gallery mod had us painting parts of famous pictures, i wanted more games like this, and this is so well polished & fun!! i kept wanting to play more!

one small thing is that looking at the background while playing made me a bit dizzy but i'm also a bit prone to vertigo!! but aside from that so well done, great work!!

the egg faces are so silly!! i love these sorts of simulation restaurant games so i'm happy to see more of them :D the dimensions of the game were just a bit too big for my small monitor so i ended up spending so much time just moving food to the customer & then the cash to the register, and had to scroll to see "next customer". maybe making the egg and counter bigger or closer to the bottom would make it smoother! 

i loved the papercraft artstyle, so neat!!

the background is so cute and i love the little cats and their sounds!! it was surprisingly challenging as more customers came in!!

ahh i'm glad you still had fun despite the balancing issues!!

the eating game is definitely lots of rng currently, so we'll be sure to tune it and other minigames more in future versions of the game! thank you for playing!!

so incredibly well done!!! from the art, animations, story, & gameplay this is one killer (see what i did there? :) ) game!!! i didn't think go could be so fun & the aesthetics are 10/10. absolutely loved this. amazing work!! 

such a cute tom and jerry concept!! using the light + shadow to make an arrow indicating where to go in the 1st level was so clever!

i looooved this game! the concept is so cute!!! i just want to herd the fluffy round sheep forever.  it was such a chill and cozy play, one of my faves so far!!

i looooove mochi!! this game is so cozy and adorable. i usually hate bugs so i couldn't believe i would enjoy finding bugs so much!! the art is lovely!! i want to see more mochi for sure!!

much like the last commenter my house was in flames before i knew it!! what a funny idea!! i couldn't quite see the minigame bar clearly when the fuses went out but the craziness of running from one issue to the next was fun!

the art is so so well polished & the monchums are adorable!! the goop did get me stunlocked for a few turns but it was still very cute & fun :)  

the art direction of this game is so well done!! i loved the collage letters + the black and white aesthetic, and the gameplay was just the right amount of stressful + challenging that I just wanted to keep playing!! so fun!!

what a fun concept after the world cup!! there was a bit of wonkiness with the dragging where sometimes it would glitch to the other side, but otherwise i loved just yeeting the players in my way with a red card!!

i love these kinds of doodle minigames when they show up in games!! it was so fun to doodle all the different artworks  while trying for my life to keep lines straight with my mouse. how cool!!

what a fun & creative take on the theme!! so clever!! love how smooth the animations are and how satisfying the gameplay is :) great work!!