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KillJill

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A member registered Dec 17, 2018 · View creator page →

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absolutely phenomenal. incredibly scathing commentary on both a frustrating trend as well as the perception of "visual novels" as nothing more than silly joke dating sims as assigned by people who don't have anything more than a surface level understanding of them (i appreciate the seeming hatoful boyfriend shoutout here, i felt that especially got the soul of this across).

left a continually sinking feeling in my chest as this all-encompassing betrayal and frustration and murdering of expectations came to a gradual head. this one really hit in some tender spots and it made me want to yell and punch something by the end.

thank you for making this, long live visual novel

YYYEAAAHHHHH BABYYYYYYYYYYY!!!!!!!!

YAHOOIE!!! Model Employee super super ruled and I'm so glad you guys put together something so cool... And especially in such a short period of time!! I'm stoked for the future...

I need Penny Acrylic Standee™ more than I need fresh air

As someone who's played what there is of Nth Circle's "Of The Devil" I was already excited and expected this to be great, but Model Employee went even beyond those expectations! The polish of this game is stunning for something that was made in the time it was. The bleak neon-bathed corporate wet dream that is this game's universe is such a dreadful delight. The writing does such an excellent harmonious job of balancing its horrific turbo-late-stage-capitalist world with a sardonic sense of humor that only adds more life (and dread) to the setting. The visuals are absolutely wonderful, the character sprites are incredibly expressive and energetic, and also the particular use of UI to convey story in the way that it did? SO cool. I also really dug the music, I've just sat in the post-work lounge just to listen to the particular track that plays there.


I could probably do an even bigger yammer on it all at some point (And I Will) when I've had some more time to let it all simmer, but you guys are making some really exciting stuff. This game rules. This game really, really rules. Make banking queer!

thank you so very much !

Been meaning to write something here for a while, so here we go!

Coquette is one of the most genuinely refreshing and stylistically juicy things I have ever read. It's so uncompromisingly itself in how it both doesn't pull its punches, and that the things that it cares about are so proudly worn on its sleeve.

The writing really really grabs me. I love the way it captures the messy existence that is being human and how it manifests in all of these different characters that are existing in this all-encompassing and soul-crushing war.

It's a project that is so unafraid of being itself that I can only stare at it and be wowed; filled with the will to create whatever insane things I want to make, every session rekindling a fire within myself.

Coquette is incredibly exciting and I am so glad that it exists. I love the cast to pieces (Xio is my pick for my scrunkle), I love the setting, I love its perversion, I love seeing a girl get put into a situation, and I love Wibbleburger. Fillie's design makes me insane (in a good way).

I don't think I could ever really fully articulate how great of a project I think this is and how captivated I am by it, but thank you so much for making this!!! I'm looking forward to Xio losing her mind more and for potentially more kinks to get dropped like Smash character announcements.

Oh my gosh thank you so much !