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A member registered Oct 20, 2015 · View creator page →

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First monster inhabiting the island. Needs to attack you.

Next up, making it attack you and collision so you can hide behind things.

(1 edit)

Hey everyone, this is my first jam.

This weekend I worked on a multiplayer survival game I'm calling Tiny Monster Isle. You're trapped on an island with a bunch of other players and you have to survive swarms of monsters and each other. Sorry if this is cheating a little, but this game would only exist in a world where gameboys were WiFi capable.

Thus far, I've got some pretty basic networking code (starting a server, interpolation, player prediction, etc.). You can move around, pick up a gun (not sure why there are guns on a remote island), and shoot each other. No monsters yet, I'm gonna some this week after work. Here's a GIF of some gameplay (as you can see I'm a programmer, not an artist):

Here's me testing the networking code. There's still a few issues with the interpolation, but good enough for a first pass.

Next up, will be adding some monsters, expanding the environment, adding basic collision so you can hide behind stuff, and improving the network code a bit. After that I'll probably try to get some people together for a play test if anybody is interested.

Good Night everyone! And thanks for listening.