It's a very good start. I'll be looking forward to the policeman scenes. :D
Khevor
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Well now! I really like the new elves. I just wish that the elf you seduce on the production floor was the same as the one that visits that night (for no other reason than my own head-canon). Also, is it my imagination or is Nick not the same from the first time you meet him to the Victory screen? At first, I thought Nick and Kristan were the same person at the end.
Actually, I don't find anything wrong with your writing. It looks more like you're skipping over things to get to the heart of the story you want to tell. I can understand that. Maybe what might help is imagine you're the one in a given situation and how you would react to it... and what it might take for you to come to terms with it. That can be as much of an adventure than the heart of the story you're trying to get to. Who knows what might happen. ;) (But for the love of all that is holy, no dancing teapots! lol)
I'm guessing this is what you meant by saving werewolves for future projects? ;) I only have one gripe (not even a complaint, really) - you have a strange habit of putting the MC into situations that he just... accepts. Not sure about you but if I were dragged into a dungeon and thrown in a cell, the first thing I'd do is look for a way to escape. Even after, thrown into a room, I'd at least make the attempt to escape. We're talking about a man literally dying to get to his family but now just... accepts being a prisoner with no attempt at escape (at least until dinner) - you have to admit, this is rather odd behaviour. In any case, curious to see how this plays out although I suspect I already know the answer. lol
Not sure if the sizes changed or something but I found this one to be a little trickier. Could be just not being used to the new progression candies. In any case, I can think of worse things than being intriguing to Krampus (and I didn't laugh at all - it's familiar territory for me). If he wants to haunt me, I think I can live with that. ;)
Well, I can't say as I like the new art too much but only because everyone is so ... giant. But, it *is* bara so I can't really complain. :) I do like the story so far (although if I were in the MC's shoes, I'd be *very* overwhelmed just by virtue of personal circumstance and ability) and I'm looking forward to see where the core of this story goes.
I have a question and I'm posting here as it relates: True or False: The bandits raped the prince until his Blessing broke? If true, Sciron is no better than the nobility he hates. (noble orders guard; guard kills family; guard becomes Fallen. Sciron captures prince; lets bandits rape prince; prince becomes Fallen). I actually liked Sciron until that scene. Now I think his rebellion is nothing more than an excuse to become exactly like the nobility. Two sides of the same coin; and he and the Prince are just trading places.
This story is... strange. It seems to me that it would be highly unlikely that an embassy of Earth would have a dragon lady and an inept dog man 'security' agent as employees - for rather obvious security reasons. They should be human. Also, the emperor wouldn't shrug and congratulate the ambassador on handling his bratty son - entering into the chancery and assaulting the representative of Earth (and grabbing him and attempting to remove him from the grounds is assault and attempted kidnapping) would be a HUGE diplomatic incident. The emperor would be profusely apologizing and would convey the apologies to the government of Earth for the incident in the hopes of maintaining diplomatic ties (provided he had any regard for Earth or her people at all). You wouldn't need some nebulous evil entity as a bad guy, the crown prince could bring war all by himself. Dog man Magnus there should be removed as a member of the security detail. He's repeatedly shown a remarkable ineptitude at actually *being* a personal security guard for the ambassador and his ceaseless 'joking' (and I use that term loosely) makes it difficult to take anything about him seriously. Also, he should be outside the chancery, not inside. He's not a diplomatic member chosen by Earth and, as such, wouldn't have direct access to the ambassador (also, it would be Earth that would choose the members of the diplomatic mission, not the Emperor).
Definitely a strange story. One thing I do know is that this story seriously needs proofreaders. Typos and errors abound and who is Mr. Thompson?
I like this game - at least the VN parts of it. The economic simulator part I could do without but to each their own. That said, this game is odd. All of the storylines just seem to... end. The only one that clearly looks like it will continue is the slavery one but all the rest just... stop. Is there not more to come or are they all going to be left open ended? It is ... unclear at best. Grand Duke, mermaids, pregnancy, father, rebellion, Sciron, true Blessing, etc. These were all started then just... quit. One after another, the story is introduced, it gets to a climax then poof. Done. Next story appears with no indication that the previous one will be finished or expanded or whatever. It's bizarre.
What I meant by open world VN is like the immensely popular Lustful Desires game or even Hornstown - basically games that let you explore areas on a custom map. Beast Control (which the deepest level I got to was 17 and I absolutely love the Oni image) reminds me a lot of Grove (another incredibly popular and wonderful game with Open World elements).
Between the Beast Control style game and the Cumdy Werewolf (and other creatures) and even the Grinding Club, I think you could make a (extremely ambitious) great open world style VN out of it. :D Just food for thought. ;)
I saw this and it looked interesting (I was also impressed with the variety of languages - don't usually see that on here). I played it through multiple times and finally got to see everything and I really enjoyed it. I do wish there was a third character that was somewhere between the wolf and the tiger (in personality).
This is a very good start and I'm looking forward to see how it plays out. :)
(edit: forgot to mention, in the English version, the character names suffer typos several times (both the tiger and the wolf).)
I was not expecting this game would be so addictive. I didn't read anything when I downloaded it so I was unaware of candy pop and shaking so the werewolf was *not* happy with me taking him to the edge, then me losing. lol And wonderful job on the werewolf! He kept saying he's better in the sunlight but I had to disagree. ;)
Couldn't play it. All I get is an error: "Unable to parse Build/WetDreamsSpa.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug."
Ok, this made me laugh. I don't think I'd be ready to sell my mind, body, and soul, (and for what little I have, offering my possessions would only be insulting) but after all is said and done, I have no doubt the sex would be mind blowing (heh). It would certainly make me question the reason for my existence beyond the demon.
First, I'm not saying remove the status effects. Leave them in as they're a pretty significant part of the combat mechanic. I'd rather see the cures be more effective (i.e. have the cure protect against a re-application of a status for X# of turns (much like how buffs work) That way you're not using every turn curing yourself. And yes, I saw the blacksmith but those items are 100s of coins to get and I never saw anywhere *near* that much money to buy them. I think the most money I had up to the point of running into the messenger dragon thing was 150. (All that said, that the status effects are permanent until cured even out of combat is harsh.)
It's a moot point now anyway.
This game was an exercise in frustration. There is no defense against status' and if you actually get the money to buy the medicines to cure your sight, the aether drain, or any of the other debuffs, sure you can cure them but they're immediately applied again the next turn of the battle. If you don't have dozens of these status debuff cures, you're basically running away all the time from battle because you can't see (so you always miss) or you can't hit anything (because it's a ghost and your non-magical attacks do nothing and you use up all your aether restores because the debuff takes 10 aether every turn) or you end up hitting yourself for ridiculous amounts of damage because you're confused every other turn. The game doesn't *give* you enough money to buy enough of these cures to even finish a few battles. To add insult to injury, the status doesn't go away at the end of the battle either. It's permanent until you are able to get a cure *if* you can afford to get one. I got to the point where I was saving the messenger drake and just quit and gave up. I couldn't see, every attack blinded me and I ran out of cures and I couldn't run away.
Not a fun experience.
This was a difficult read for me as it tells a very similar story in my own past - one that spanned a lot longer than nine years but the end was somewhat the same. Believe me, if a demon like that appeared after, I think I would've accepted the hug... if nothing else. It's been years for me... I think I still would.
Oh I'm familiar with all of that myself. I got sick as well and after a nasty sore throat that triggered my gag reflex, my voice dropped so low that it was skimming the surface of the River Styx. Add insult to injury, my power supply blew and I had to replace it so believe me, I feel your pain. Nonetheless, good to hear things are looking up for you and I'll continue looking forward to future updates. :)
The problem here is miscommunication. There's a prompt because Fire is using the itch.io desktop app (as I do) and you clearly don't know that exists (as many other devs on here don't either so you're not alone in that). The reason nothing is coming up to install on itch.io is because the game hasn't been set up to work with the desktop app (using the Butler system). As such, until that changes (if it ever does), Fire will need to go to the website, download and install it manually. I hope that helps.
Didn't know this existed until today. Decided to try it. It was interesting and definitely has potential. However, ran into a couple of issues. 1. Left the starting cave, saw a mushroom patch with another cave below it. Couldn't get down to it because of a mushroom blocking the way, continued around the rock and ended up *in* the cave anyway. Exited and found myself trapped because of that same mushroom blocking the path. 2. Wandered along after leaving the cave (a different playthrough) and there's a crashed aerial vehicle in the mountain with a cyan arrow pointing to it but there's no trigger when you arrive. 3. After leaving the first city following Halter, several times in conversation when referencing my species, all that appeared there was guyPlayer speciesman? or something like that. 4. When you enter a trigger zone and the swirl screen finishes, you are left with a background image and nothing else. You have to click somewhere for it to actually trigger. Not sure if that's an actual error or if it's supposed to work that way. If so, you may want to put a message like 'click to continue' or something. (Seeing references to Pokemon, Digimon, Xenos, Krogan, Turian, etc. as races was odd, but okay. lol)