Sound design was definitely the best I've experienced so far in the jam. Can't say I'm a fan of the genre in general, but I do appreciate what you did with it. Had my heart pumping a little, haha.
Thanks for your feedback! It was difficult balancing revelations between certain playthroughs. Obviously we can't expect players to play through every ending and perhaps we didn't quite get the balance right. That, coupled with the rather abstract concepts. Hmmm something to chew on!