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kheeys

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A member registered 41 days ago · View creator page →

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Love the vibes! SFX for the spider's movement is a bit loud, and I did get screwed over by the box collisions a couple of times. A couple of extra checkpoints would have made that latter point sting less ;)

0111 car pattern will very often create undodgeable situations, difficult to tell if projectiles are ahead or behind, and z to parry isn't ideal given how fast you need to turn at points. Otherwise, very well constructed and probably only needs minor tweaks to bring the rng difficulty down a tad :)

Cute! In both the art style and the sfx choice. 

Shame about the music, but it be like that sometimes. Also, I think I got overly lucky on the final level. I didn't notice a tetris-style bag randomizer, so I assume the sequence of trains is fully random? Anyways, fun little process management game :)