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kgalv

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A member registered Oct 01, 2024 · View creator page →

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I think the story is well thought out and has lots of options that rounds out character development in a nice sentimental way but with the amount of choices there are I was surprised there was only one ending. No risk was really involved but I don’t think that for this story that factor really matters. Maybe some more descriptions of the environment and of the people would add to the ambiance and sentiment. 

The story was well crafted and was easy to follow, but I wish maybe there was more context to the story  probably just because I like to know lore but it would make it more interesting.  The use of placed images within the story was really impressive and matched the vibe really well for the story. I think the multiple endings were good but were all pretty good endings and didn’t have too much involved risk. 

I think the weight of choice is really well executed since it has a very comprehendible point system that is logic based. Since it is a single player game the risk of actions has a contained outcome in score, which in this game fits well it and makes a game of personal best. The amount of information given for each choice was communicated well and efficiently although I think it would be cool to have more story building and context for the whole game itself. I think the game technically is very good and well developed but can definitely be expanded on.