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KFCufc

16
Posts
2
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A member registered Jul 27, 2025 · View creator page →

Creator of

Recent community posts

The intro feels incredibly serious, and the opening sequence where you have to go down the playground slide three times is MEGA serious. I really enjoyed the game overall—it managed to be both very serious and genuinely fun. Great job!

Thank you so much for playing! I'm really glad you enjoyed the game and the music. I completely agree about the UI/UX. Looking back, I should have added a short tutorial or a few hints to explain the mechanics more clearly at the beginning. Thanks for the feedback!

Thanks a lot for playing and for the feedback! I'm really glad you enjoyed the resource management aspect and that it gave you RTS vibes. There actually is an end goal. The slider at the bottom of the screen represents the asteroid's position. If it reaches the minimum value, you lose. If you push it all the way to the maximum by launching enough tires, you win. I realize now that I should have explained this much more clearly in the game. Thanks for pointing it out!

Thank you so much for playing! I'm really glad you enjoyed the resource management and managed to build such a big workforce)

And thanks for mentioning the fullscreen issue. Unfortunately, I didn't have enough time before the jam deadline to figure out how to properly support windowed mode in the Web version, so for now the game is best played in fullscreen.

Thanks for playing and for the feedback! I actually know about this issue, but unfortunately it's still a mystery to me why it happens. I wasn't able to reproduce it consistently or figure out what's causing it before the jam deadline. I'm glad you gave the game another chance and managed to get the hang of it. Thanks again!

Game is really cool! I like this gambling mechanic. Wizard really strong but he still feels beateble, that`s cool.

The music is incredibly epic!

The music is incredibly epic!

The pig is definitely my favorite part of the game—it looks really cute! I also liked how the controls feel. Good job!

The idea and visuals are really interesting! Unfortunately, I ran into a few bugs while playing. There was no sound, the asteroids sometimes disappeared on their own, and occasionally I got a game over right after shooting an asteroid. I hope this feedback helps, and good luck with the jam!

yeah it must work like that :) i made the chance 50/50  either you can help and he will simply disappear, or the attempt to help will fail and then he will die and you will have to pay respect. unfortunately, i didn't have time to refine the UI to show it clearly.

thank you very much! i'm glad I helped you return to childhood for a while) please tell me, is the problem when you try to help a wounded soldier or when he's dead and you need to pay respect?

thank you so much!

(1 edit)

thank you for trying and yeah my bad , there`s no start button am i right? have you tried playing in fullscreen or windowed mode? when I tested it, I only had problems in windowed mode.

The 30 HP enemy is bugged right now and stuns more than intended))

Thanks for noticing!

Thank you for playing! I'm sorry you encountered this problem. I give him 50% chance to stun or attack. It was necessary to make the chance smaller.