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KeyBird

6
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A member registered Aug 31, 2018 · View creator page →

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Pretty fun, but very basic.

Movement feels good, except for the wall jump which feels inconsistent. Maybe make it push you away from the wall?

If enemies had more complex behavior (or just different behavior, doom style) the game would be more interesting.

Overall, pretty fun. I like it

Definitely the best game I've played from this jam. So much polish on top of a great idea and challenging puzzles

Thanks, I've been thinking about maybe starting a new project using this game as the prototype in the future. Hopefully if I do it will be a little longer than just three levels

Thank you! yeah, the collision was a big problem but I didn't have enough time to fix it without sacrificing other aspects of the game. I wish that I did, because bad collisions are extremely frustrating