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Keyantic

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A member registered Jan 05, 2024 · View creator page →

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Happy ending in 29 days, was very fun, and learned a lot about how to communicate to the player different things I never thought of, very cool! ^u^

I 2nd this, having to go through hoops with discord is an unholy pain.

The precision of decelerating with opposing inputs is very fun, but restricting that from the player a bit might also make for more crashes >:D

32.054, your PB is ruthlessly accurate.

I must admit I fantasized about driver's-by reaching out their windows to punch me into a crashed state, and I can't recall for the life of me what game inspired those thoughts.

Clocking out at $550.4
Riding the pac-dots is optimal (wakka-wakka-wakka-wakka), can't ever get hit except at intersections, which can be avoided, sometimes not and is still faster than memorizing which sidewalks to weave. Not sure if there is a way to drive into the tree area but I totally would. Also, to the lazy booger who order fillet chicken living a few slabs of concrete away, shame on you! Would be very fun if the checkpoints didn't halt you, so you would have to avoid high speed crashes into the business, or not, that's the Doorer's prerogative.  I found a very serene back channel bottom left, that I used for fun sake, which showed me that there were some safe options built into the map's routing which I thought was very cool.

Not only do cool guys look at the explosions, they continue to envision it even through the aftermath. I got absolutely owned the first attempt, and once I got used to the planet's gravity I returned the favor, mad fun loved it.

Unifyingly Finding Others, that's what U.F.O is all about!

Contact keyantic on discord if any impassable confusion occurs.

I loved seeing what patterns and shapes the garbage would aggregate into that was fun :)