Could you increase the cap for the family from 20 to 100
ketodon
Recent community posts
It is added, you just have to reach a higher realm to unlock your abode, it would be in the top right corner after you ascend for the first time to a higher plane. you just need to construct and upgrade it to add different mounts, you buy mounts from the sect or find them randomly in the wild through voyages. Hope that helps.
Ok so i tested the new system about the clan, the storyline is a nice addition, but i have one suggestion. Im not sure if its an error or what but the cap for the family members is still 20, in the clan system it gives the option to have 20 main line and alot of subsidiary family lines but the cap is still 20. You need to increase the cap to 100 at the very least. but aside from that this is by far one of the best updates thank you bro.
When you implement the clan system, you definitely need to increase the cap for family members, as it stands now it hovers around 20, a clan needs a minimum of 100. Just like the recent update with the sect system, just use the same system but for clan members, with it showing which family members are talented and which are not. You could also make the clans have ranks depending on what kind of cultivators they have in it all the way up to the peak heavenly clan, for example 3 cultivators of the body refining stage you have a basic cultivation clan, 3 at the auterach stage you have a devine clan.
Their is a generic moment when doing sect missions where a group of cultivators block the road, if the clan rank is high enough they could let you through. Or other such moments where the rank of the clan shows, that it's less likely for others to attack you, and if someone kills one of your clan members in a duel or ambush you should have the option to retaliate against them.
I know it sounds cliche but come on why have a big clan if you can't use your powers, I read so many light novels with this and it would be nice to do it.
I absolutely love this game, i binged for a few hours and reached the cultivation cap, but i just wanted to see if you could add a few things if possible.
The family system with relatives, I just want the option to start a clan, just like the npc speaking of which clan their from. You could integrate the clan grounds with the abode, and another thing.
I tried hard in 3 playthroughs to make a cultivation clan with the current system. I got the best i could but why is it that when I make all the mortals cultivate, children stop being born unless I get a new dao companion.
I brought 5 family members to the peak of cultivation with unique cultivation manuals breakthrough pills and the likes, but how is it that a random beast kills a peak cultivator, or a random accident. That shouldn't be possible anything below peak i can understand. And if you listen to this request you could allow an option to just directly give the items you have in your storage pouch to the clan, instead going individually to different members and giving each one, with the resources their cultivation should skyrocket in equal measure, it would be nice to see their cultivation speed above their name similar to our own. Increase the abode amount and protection from accidents. Please i really want this in your game. This is by far one of the best cultivation game I've ever played.