wish we can save the game for PC. any download link?
also where is the harder version?
another bug in the android app. i closed the app and re-opened it today. the menu screen is duplicated like 10 times over the whole screen. i managed to open the first level, and it seems you can't swipe the character to move? just tap on the device's corners?can you incorporate swiping?
aaaand purchased on google play.
you kept your word! thank you!
one thing though: i pressed on the cart to remove the ads, but closed it to make sure the game was indeed the full 250+ levels. when it turned out to be true, i attempted to press the cart again but it did not trigger a window to pay at all. so i had o close the app then restart. small nitpick, but you might wanna look into that.
hey i had your google play app downloaded before you removed it from the store. when i scroll through the levels, i get a blank page "181-211".
did you intend to build more levels? are you considering putting the app back on the store? thank you!
any plans to put this back on google play or ios? i also saw the now defunct steam greenlight thing. are you still planing on porting the game there?
we need more quality sokoban games like yours.
i am so intrigued with your game. i will definitely grab it next week. are you thinking of a steam/switch/ios/android version? this game is awesome on the go when you got 10 minutes to kill.
best of luck with the release and much success.
love this type og puzzles.
it's based on nintendo ds' "pic pic" "magipic" and recently nintendo 3ds' "phil fill-a-pix". conceptis also introduced it to its line up on ios and android.
will surely download your version too on google play. wish your games are available on ios too.
edit: i am playing it on google play right now and it works well on my samsung tab s2.
HOWEVER i have one complaint: why don't numbers grey out or fade away when they meet their condition? it makes the puzzle so much easier to navigate. for example in the nintendo ds game "pic pic", the numbers turned from black to green when you colored their matched tile numbers or red when you added one more tile than them.
can you please look into it?