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keser-one

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A member registered Apr 29, 2017

Recent community posts

thanks for the reply. yeah actually i didn't notice you had unlocked the previously google play-exclusive levels here on itch. i can see up to level 168. it's all good.

best of luck!

where are the new levels? the game didn't add them at all....

another bug in the android app. i closed the app and re-opened it today. the menu screen is duplicated like 10 times over the whole screen. i managed to open the first level, and it seems you can't swipe the character to move? just tap on the device's corners?can you incorporate swiping?

aaaand purchased on google play.

you kept your word! thank you!

one thing though: i pressed on the cart to remove the ads, but closed it to make sure the game was indeed the full 250+ levels. when it turned out to be true, i attempted to press the cart again but it did not trigger a window to pay at all. so i had o close the app then restart. small nitpick, but you might wanna look into that.

good premise. maybe you can expand on it some day.

hey i had your google play app downloaded before you removed it from the store. when i scroll through the levels, i get a blank page "181-211".

did you intend to build more levels? are you considering putting the app back on the store? thank you!

no freaking way! yay! i will double dip for the mobile versions on both android and ios. hopefully my little contribution can show you how amazing your little game is.

best of luck!

any plans to put this back on google play or ios? i also saw the now defunct steam greenlight thing. are you still planing on porting the game there?

we need more quality sokoban games like yours.

have you posted it on reddit? there are so many subs (/r/playmygame for example). and the communities there are really tight and can give a lot of exposure to your page. 

i am so intrigued with your game. i will definitely grab it next week. are you thinking of a steam/switch/ios/android version? this game is awesome on the go when you got 10 minutes to kill.

best of luck with the release and much success.

are all levels random? or are there both a fixed number of hand designed levels and random ones?

does the deluxe version include the dlc from steam?

brilliant puzzle game. but kinda disappointed you removed the game from google play. any plans on putting it back on the store?

(Edited 1 time)

love this.


waiting impatiently for the mobile version.


edit: can you please add the possibility to download the game for pc? i would definitely pay 2-3 bucks for it.

just downloaded it and man it's making my head hurt so good.


a few flaws:


- when i pick landscape mode or portrait, the game resets the option the next time i open the app.


- any way to reset the whole puzzle? there's only an undo one.


- grey out the numbers when they meet their condition (when a 9 tile has all 9 tiles in the square filled up, the number 9 itself greys out or even becomes green as a green flag).


- better menu scrolling. the "first start" and "story levels" are one and the same. whereas the challenge levels have so many levels under the menu. why not map everything out with icons on the home screen.


other than that? the puzzles are wonderfully thought out. there are a few i would have changed to be introduced sooner when a new mechanic is taught (especially in the "heart" mechanic). but i am in love. wish you could introduce an iap to send a couple of bucks your way as a thank you.

Posted in Pixoji comments
(Edited 1 time)

love this type og puzzles.


it's based on nintendo ds' "pic pic" "magipic" and recently nintendo 3ds' "phil fill-a-pix". conceptis also introduced it to its line up on ios and android.


will surely download your version too on google play. wish your games are available on ios too.


edit: i am playing it on google play right now and it works well on my samsung tab s2.


HOWEVER i have one complaint: why don't numbers grey out or fade away when they meet their condition? it makes the puzzle so much easier to navigate. for example in the nintendo ds game "pic pic", the numbers turned from black to green when you colored their matched tile numbers or red when you added one more tile than them.


can you please look into it?

this is AMAZING!


as a picross addict, who even finds "mega picross" easy as heck, this re-wired my brain in a brilliant way!


i want MORE!


will definitely download the game on google play. hopefully you can expand the game more and more. good luck!

very thoughtful of you. thank you and will redownload the new version now.

just wondering. please and thank you.

it was a problem with my antivirus. it happened with another itch game too. i turned it off and the game worked fine.

thank you for the help and best of luck with the release. i will surely encourage you again with the switch port when i grab one later this year. on the go is better for this type of games.

i installed xna from microsoft's website. still no dice. i am on windows 10.

any help please?

any fully fledged game in the works?

omg i am so proud and happy for you! you must be exhausted after this loooong road lmao.


ok i can still hold out a little bit more for it. still my day one.

omg is that so?? i can never get enough. ok i will encourage you on android and make a purchase there to thank you for your continuous support.

this is simply magnificent. goddang it!


i want an official release on dedicated consoles and mobile. everything under the sun.

good game!

wow you finally released it! ok i guess i'll go for the android version.


however 30 levels seems kind of on the short side. any levels planned sooner or later? i know there's a level editor but i honestly don't think many people will take advantage of it.


please and thank you.

very interested in this, but will wait for the full release to dip in. mainly because i am still hoping for an ios/android release down the line. please and thank you.

hope to see this game finished in 2018.

(Edited 1 time)

nice puzzle game! considering making a fully-fledged thing out of it? i'd buy it.

is it soon yet?

Replied to juner in Cross comments

you're too hard on yourself. go take a look on what's being released on the appstore. a lot of people love bite sized puzzles to return to everyday for a couple of minutes.


plus you have a good mechanic here, you can definitely build up on it and not limit yourself during development.


best of luck!

(Edited 3 times)

i am so glad i could give a somewhat reasonable input! yeah two buttons on the lower corner of the screen (for righties, they can swipe anywhere on the screen with the right hand for the basic moves, and the two buttons are on the left corners to control gravity/new mechanic. switch that for lefties in the settings). the buttons can be diagonally positioned close to each other. one of them is the analogue stick to shift gravity in 4 directions and the other is based on your new mechanic. the player can swipe wherever for the basic moves. i think it would be really organic and ergonomic. 

i honestly cannot wait for the full game!

true. 


ok how about regular swipes to move. a button on the lower screen that only toggles gravity but that's also similar to an analog stick? 

so that shift gravity only with this button and whichever direction you're manipulating it/. that can technically merge the gravity shifting in one single button.

Posted in Cross comments

hello. i love your game. are there any plans for a fully-fledged version? maybe even mobile?


thanks for any news from you. i just want more.

omg, i'd buy it! day one! with more levels too??

i think the controls would be very suitable for mobile: maybe just swipes to move left and right and a button to shift gravity. heck even "up/down" swipes can change gravity upwards and downwards would technically work.


you have a very original idea right here, it'd be a shame not to bank on it and release it for more people to enjoy. best of luck!

thank you for this little gem and for providing solutions!! you think of everything and everyone!


are you looking into making a fully fledged game with this mechanic? you can build up on it in so many ways. i will definitely purchase a complete experience.


why not a mobile port too for max exposure?


anyways thanks for this puzzle game. best of luck!

Posted in OBIO comments

hello. are you still working on new content? thank you

Posted in NECLiD comments
(Edited 1 time)

nice sokoban puzzle game. any fully-fledged game in the works? would love to play more.

hello. can you please tell me the duration of the game? thanks