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Kesavan

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A member registered 59 days ago

Creator of

Recent community posts

Boy am I glad to hear that. So I am in the majority.

Thank You for spending your for trying it out and providing those really valuable feedback. I played your game as well and i was fooled by the cuteish outlook, its super hard. Is there any ending or is it just a high score type of game? 

It's super hard, got 48 secs. That's all i could manage. Too bad the cute slime dies so quickly because he's tooo UNSTABLE. Great Game.

Thank you, I considered the web build too at the time of submitting but I ran into a monitor scaling problem so I dropped that idea for the jam. I will definitely add it in the updated version of the game. Same goes for music and the skip option, to be frank, that's a mistake on my part I forgot to add the skip button which was on my checklist. Anyways thank you for playing my game and telling me the issues. Have a great day. 

Rated, Felt unique, it was cool turning off wi-fi to solve puzzles and the puzzles follow that too. It was great, movement was a bit stiff when jumping though especially in the lava section.

Thank you for giving your time.

As far I saw the main menu was pixel art, how did you manage to make the entire planet sprite so large but still made it feel alive. I just gave up drawing the Dyson sphere in my game as it was hard and I didn't have enough experience.

Yeah, if it was really interesting many would have played it. So it not getting enough plays is because I could've done better. I will try to connect on discord like you suggested.

I am really grateful for this brutally honest and elaborated feedback. I will try to implement these and make it more fun as much as I can. Will you be able to give a little time for playing the entry again when I am done with those things? 

Done, if you don't mind as well and have time, can you try my entry and tell me what I did good and what I did really bad just so I can improve next time.

This is my first game and first jam, I want to know what I did good, and what I did really bad so that I can learn from them. Can you comment on the project whether it was fun, not fun, how and where I can improve. I will be really glad if you gave your time for this. 

https://kesavan.itch.io/last-light

Got all the way to 200m then started the cannon barrage they won't even let me go past that. Probably skill issue, simple and great game. The art was crisp and neat. 

It kept stuttering and crashing for the first two openings for me but after that it got better on its own. Boy the main menu was godly, the art was gorgeous. The characters were a bit small imo other than that everything was great, it really captured the essence of the theme. Can i get some tips so I can get like that in pixel art? 

Really really thank you for adding the last resort option. I am completely trash in this type of combat, so glad that you added the option so even me can watch how the story ends. So basically he was betrayed is that the case? The art style was unique like "UNSTABLE" if I have to say. Great game. 

Oh is that so. Great, then I will get the remaining endings as well. Any hints on how to get them?

Thank You for taking the time to play it. Is there anything that you felt while playing that needs improvement? 

Clean presentation and UI. It fits the theme perfectly but the walls pushing your ball miles away for milding touching is a bit harsh, it gets really irritating in arcade. But the option to choose free play was a win. Great game from a fellow first game jammer. Seeing your entry showed me that i still have a lot to learn and you used a framework at that. All the best!

Really unique style and presentation. I thought it was 2d at first but no it was working like 3d. I couldn't play it after i got 2 endings i believe, as it was straining my eyes a bit. Other than that, goated game sir, hope you make it big game or do this style as a full fledged game.

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I am late but i decided that this entry will be the first i will be playing from the moment i saw it. I am glad it delivered as i expected. 

The objective was a bit confusing and i thought it was in 2d at first but after 20 secs it struck that its 3d. Hats off sir that you managed to pull off this much and you didn't even take that long to submit. The audio, the vibe, i mean everything felt unique.

The two nitpicks i had is, one it gets a eyestraining after a few minutes which you put in the warning so that's me, the next is probably a problem on my end i don't know, its that i couldn't use mouse to look around.

Sorry if i rambled on and for my bad english, GREAT GAME MADE IN SHORT TIME, I HOPE IT GETS BIG.