Yeah I think I hear you. I'm using the number on the cards to guide how bad the day has kinda gone. So my first card was a queen and it was pretty rough. But my next was a 3 and my wanderer had an easier time, but the consequences of the first day still lingered over her.
KennyBrea
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A member registered Jun 10, 2020
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I've started playing this tonight and it is quite nice. I'm trying to resist the temptation to metagame myself and not check. But sometimes the story that's appearing doesn't demand a check. When I draw hazards, even if my first check was successful (i.e. a 4) is that still meant to create a challenging environment for my wanderer? Otherwise I'm having a lot of fun with it!