I agree — without clear hints, the first death can be confusing. If I get a chance to update or work on similar ideas, I’ll make sure to add more guidance next time.
The game’s pacing kept me engaged the whole time. Didn’t fully get the card mechanics at first, but it became clearer as I played. Super fun overall—great job!
Thanks a lot for playing and your feedback! I agree, the guidance after defeating enemies could be clearer — I’ll definitely keep this in mind for future projects!